Re: Software Architecture/Design

Jon Frisby <[email protected]> Fri, 11 Jun 2010 06:07:41 -0500
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Jun 11, 2010, at 3:12 AM, Richard Fabian wrote:

> But what the data-oriented-development advocates are peddling is not ASM hard stuff, it's not difficult to get your head around, and provides you with a performance boost equivalent to having a performance guru sitting next to your team 24hrs a day. You don't even have to switch languages.

Again, that's very much my point.  There was a day and age when ASM was the *only* option -- much like C++ is on consoles these days.  Higher level abstractions that take burdens away from you (like explicit memory management) free up mental cycles to focus on more interesting "big picture" solutions.


> It's like you're being offered a free lunch and you're just saying no because you've never heard of the restaurant.

Huh?  You think I'm arguing AGAINST that?


-JF

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