Re: Software Architecture/Design
Tom Plunket <[email protected]> Fri, 11 Jun 2010 13:53:56 -0700
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
Brandon Van Every and Shaun Stamper wrote: >>> Eventually the entire game will be what nowadays is called "script." >> >> Yes, the entire game. >> The whats running the script, on the other hand... > > Other hand nothing. Microsoft heavily invested in C# as its core OS > strategy. That was years ago. We put up with bloated MS crap for a number > of years. Now the computers are fast enough, and the OS code evolved > enough, that we're not suffering as horribly anymore. It shows that there > is light at the end of the VM tunnel. Would anyone care to enumerate the MS products that are exclusively written in C# (or any .NET language would count, I guess)? How about ones that are primarily written in C#? I would guess the number of "important" applications fitting the former question would be zero and the number of latter would be fairly small. Therefore I would also guess that MS investing in C# is not the "cause" of their software being bloated in slow, then or now. -tom! -- _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com