Re: Software Architecture/Design

Tom Plunket <[email protected]> Fri, 11 Jun 2010 13:53:56 -0700
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
Brandon Van Every and Shaun Stamper wrote:

>>> Eventually the entire game will be what nowadays is called "script."
>>
>> Yes, the entire game.
>> The whats running the script, on the other hand...
>
> Other hand nothing.  Microsoft heavily invested in C# as its core OS
> strategy.  That was years ago.  We put up with bloated MS crap for a number
> of years.  Now the computers are fast enough, and the OS code evolved
> enough, that we're not suffering as horribly anymore.  It shows that there
> is light at the end of the VM tunnel.

Would anyone care to enumerate the MS products that are exclusively
written in C# (or any .NET language would count, I guess)?  How about
ones that are primarily written in C#?

I would guess the number of "important" applications fitting the
former question would be zero and the number of latter would be fairly
small.

Therefore I would also guess that MS investing in C# is not the
"cause" of their software being bloated in slow, then or now.

-tom!

--
_______________________________________________
Sweng-Gamedev mailing list
[email protected]
http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com