Re: The entry competence level for graphicsprogrammers
[email protected] Sun, 25 Sep 2011 14:51:26 +0000
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <993607509-1316962291-cardhu_decombobulator_blackberry.rim.net-106700708-@b25.c11.bise6.blackberry> |
That sounds like a lot of information that you'd learn after years of working on games. I hate to say it but really unless the original poster is an absolute genius or willing to put in many months of hard work he's just going to have to start in entry level. Sent from my BlackBerry device on the Rogers Wireless Network -----Original Message----- From: Jon Watte <[email protected]> Sender: [email protected]: Sat, 24 Sep 2011 21:35:15 To: <[email protected]> Reply-To: [email protected] Subject: Re: [Sweng-Gamedev] The entry competence level for graphics programmers _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com