Re: The entry competence level for graphicsprogrammers

Sylvain Vignaud <[email protected]> Mon, 26 Sep 2011 12:54:42 +0000
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
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Hi=2C

Some thing I'd like to see in graphic programmer applicant's demos:
- not the basic anyone-can-do demo (it has to have more than an altered d3d=
 sample with basic texturing and lighting).

- nice-looking results. Better if it shows high-end technics (be it in shad=
owing or a deferred renderer=2C or an advanced animation system or some spe=
cial effects).
- some of the demos finished/polished enough: bug-free=2C robust=2C easy to=
 use.
- has to show performances were taken into account: good perfs=2C tools sho=
wing profiling info=2C not eating too much memory...
- showing abilities to use multiple threads would be a plus.
- Attempt at building a nice architecture (nice as in well-thought=2C not a=
s in over-engineered/too complex).
- Interest in other side-/home-projects=2C not related to games nor graphic=
s.
=20



From:
[email protected]
[mailto:[email protected]] On Behalf Of Massimo
Del Zotto
=20


I'm interested in that.



Back when I was in Uni=2C I tried without success to satisfy
both academic requirements and real life needs. I eventually figured out I
needed to drop one to focus on the other.





I think nobody is interested in average people. Statistics
are rather clear on what an 'average' programmer is.





=20





I'd like to hear other elaborations on this
experience-materializing demo proof.





=20





Thank you





Massimo Del Zotto


 		 	   		  =

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<body class=3D'hmmessage'><div dir=3D'ltr'>
Hi=2C<br><br>Some thing I'd like to see in graphic programmer applicant's d=
emos:<br>- not the basic anyone-can-do demo (it has to have more than an al=
tered d3d sample with basic texturing and lighting).<br>
- nice-looking results. Better if it shows high-end technics (be it in shad=
owing or a deferred renderer=2C or an advanced animation system or some spe=
cial effects).<br>- some of the demos finished/polished enough: bug-free=2C=
 robust=2C easy to use.<br>- has to show performances were taken into accou=
nt: good perfs=2C tools showing profiling info=2C not eating too much memor=
y...<br>- showing abilities to use multiple threads would be a plus.<br>- A=
ttempt at building a nice architecture (nice as in well-thought=2C not as i=
n over-engineered/too complex).<br>- Interest in other side-/home-projects=
=2C not related to games nor graphics.<div><div class=3D"ecxWordSection1"><=
br><p class=3D"ecxMsoNormal"><span style=3D"font-size:11.0pt=3Bfont-family:=
&quot=3BCalibri&quot=3B=2C&quot=3Bsans-serif&quot=3B=3Bcolor:#1F497D">&nbsp=
=3B</span></p>

<div style=3D"border:none=3Bborder-top:solid #B5C4DF 1.0pt=3Bpadding:3.0pt =
0in 0in 0in">

<p class=3D"ecxMsoNormal"><b><span style=3D"font-size:10.0pt=3Bfont-family:=
&quot=3BTahoma&quot=3B=2C&quot=3Bsans-serif&quot=3B">From:</span></b><span =
style=3D"font-size:10.0pt=3Bfont-family:&quot=3BTahoma&quot=3B=2C&quot=3Bsa=
ns-serif&quot=3B">
[email protected]
[mailto:[email protected]] <b>On Behalf Of </b>=
Massimo
Del Zotto<br></span> <br></p></div>

<p class=3D"ecxMsoNormal">I'm interested in that.</p>

<div>

<p class=3D"ecxMsoNormal">Back when I was in Uni=2C I tried without success=
 to satisfy
both academic requirements and real life needs. I eventually figured out I
needed to drop one to focus on the other.</p>

</div>

<div>

<p class=3D"ecxMsoNormal">I think nobody is interested in average people. S=
tatistics
are rather clear on what an 'average' programmer is.</p>

</div>

<div>

<p class=3D"ecxMsoNormal">&nbsp=3B</p>

</div>

<div>

<p class=3D"ecxMsoNormal">I'd like to hear other elaborations on this
experience-materializing demo proof.</p>

</div>

<div>

<p class=3D"ecxMsoNormal">&nbsp=3B</p>

</div>

<div>

<p class=3D"ecxMsoNormal">Thank you</p>

</div>

<div>

<p class=3D"ecxMsoNormal">Massimo Del Zotto</p>

</div><br></div></div> 		 	   		  </div></body>
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