RE: Disabling ClearType programmatically?

"Jason Sandlin" <[email protected]> Fri, 13 Jan 2006 17:26:46 -0800
Newsgroups gmane.games.devel.windows
Message-ID <48807FFD6ECC964D9D23E4285C0FE77812FCF255@WIN-MSG-10.wingroup.windeploy.ntdev.microsoft.com>
This might help:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdicpp/
GDIPlus/usingGDIPlus/usingtextandfonts/antialiasingwithtext.asp 

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
Brian Hook
Sent: Friday, January 13, 2006 5:15 PM
To: [email protected]
Subject: [GD-Windows] Disabling ClearType programmatically?

Is there a way to disable ClearType and revert to a cruder form of AA
(or none at all) when doing font rendering?  I'm rendering to an HBITMAP
which I then use for a texture, and ClearType doesn't work so hot with
the rest of the graphics pipeline.

Brian



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