Re: Disabling ClearType programmatically?

Andras Balogh <[email protected]> Fri, 13 Jan 2006 18:57:00 -0700
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
When you create your font with CreateFont(), you can specify the 
rendering type with the fdwQuality parameter.


Brian Hook wrote:
> Is there a way to disable ClearType and revert to a cruder form of AA 
> (or none at all) when doing font rendering?  I'm rendering to an 
> HBITMAP which I then use for a texture, and ClearType doesn't work so 
> hot with the rest of the graphics pipeline.
> 
> Brian


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