Re: Disabling ClearType programmatically?
Brian Hook <[email protected]> Fri, 13 Jan 2006 23:10:45 -0500
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <2006113231045.549630@GATEWAY> |
On Fri, 13 Jan 2006 18:57:00 -0700, Andras Balogh wrote: > When you create your font with CreateFont(), you can specify the > rendering type with the fdwQuality parameter. I wasn't under the impression that it provided a fine grain selection between CT, AA, and point sample? Brian ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_idv37&alloc_id865&op=click _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU5