Re: Windows true type fonts
Ignacio Castaño <[email protected]>
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
Jacob Turner (Core Design Ltd) wrote: > Writing a tool to output true type fonts as images for use in game. > All is fine the last thing I would like to do is give the true type > font file as an input to the tool rather than having to install the > true type font into the system "fonts" directory. So is there a > windows way of opening a true type font and then using it via GDI or > GDIplus drawing commands ? I've used freetype to do that and it works fine. Give it a try, it's really easy to use and it's portable at the same time. Hope that helps. -- Ignacio Castaño [email protected] ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555