Re: Windows true type fonts

Ignacio Castaño <[email protected]>
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
Jacob Turner (Core Design Ltd) wrote:
> Writing a tool to output true type fonts as images for use in game.
> All is fine the last thing I would like to do is give the true type
> font file as an input to the tool rather than having to install the
> true type font into the system "fonts" directory.  So is there a
> windows way of opening a true type font and then using it via GDI or
> GDIplus drawing commands ?

I've used freetype to do that and it works fine. Give it a try, it's
really easy to use and it's portable at the same time.

Hope that helps.

-- 
Ignacio Castaño
[email protected]


-------------------------------------------------------
This SF.Net email is sponsored by: IBM Linux Tutorials
Free Linux tutorial presented by Daniel Robbins, President and CEO of
GenToo technologies. Learn everything from fundamentals to system
administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click
_______________________________________________
Gamedevlists-windows mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=555
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.