Press F12 to crash...

Richard Fabian <[email protected]> Wed, 5 Jan 2005 17:20:06 +0000
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
Have just been informed by my mates that f12 crashes our game... i was
a bit worried.. so I went on a hunt.. eventually found that the crash
could be hit even before our game came up, so, me being who i am,
booted up the hello world wizard in VC6, and compiled it... and ran
the exe... pressed F12... and boom.

As you can imagine, i was puzzled by this behaviour... especially as
some of us use .NET and some use VC6 (like myself), and we tried to
attribute this problem to directinput until i pointed out that the
hello world app doesn;t use DirectX...

Anyone come across anything similar? the only thing we all seem to
have in common is that we are running XP sp2...

I am even running a different Platform SDK from them.

very odd.

yours befuddledly: fabs();


-------------------------------------------------------
The SF.Net email is sponsored by: Beat the post-holiday blues
Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek.
It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt
_______________________________________________
Gamedevlists-windows mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=555