Re: Re: Requesting Other GM's Opinions

Ray Setzer <[email protected]> Wed, 18 Jul 2007 14:07:51 -0500
Newsgroups gmane.games.diplomacy.cat23.gm
Message-ID <[email protected]>
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Former Trout wrote:
> But to carry this argument further, then there would be no problem with a
> misorder at all.  A player could have a fleet in the North Sea and order F
> Nth -> Nor.  Now which zone does he mean - Norway or Norwegian Sea?  This is
> precisely why in the rules it states that an order with two possible
> meanings should be invalid.  Simplicity is thus limited by the rulebook, and
> rightly so.

You really don't see the difference?


> What is to be gained by this house rule?  It takes away another instance
> where the GM is required to 'interpret' player orders.  In my mind, the more
> of these instances you can eliminate, the better.  No matter what the
> situation, when a GM has to interpret player orders then one player gains
> and another player loses based on a GM's opinion.  As a player myself, I
> find that inherently unfair.  As a GM, I find it an impossible situation to
> win in - no matter what you decide, one player will be rewarded and another
> punished.
> 
> I agree with this strict approach, controversy is bound to follow.  However,
> as many have pointed out, the proper time to object to this house rule is
> prior to game start when players review the house rules.  Not during the
> middle of the game when the player is affected by it.


Because in one instance people would be playing a Diplomacy game, and in 
another it would be a spelling bee. It assumes that the object of the 
game is to conform most tightly to a specific syntax. And if such is the 
case, then the game should simply be run on a judge.


> Trout
> 
> On 7/18/07, [email protected] <[email protected]> wrote:
>>   Some of you guys would really make great senators....
>>
>> This entire issue boils down to two things.? Almost all of us have
>> acknowledged that Trout's house rules were stated beforehand, and that he
>> was correct to adjudicate the way he has.? He really has no choice but to do
>> so.?? With that out of the way the only thing remaining is a question of
>> what exactly is gained by having a house rule so written.? In my view the
>> ONLY thing gained by this is instances of controversy like this.? There is
>> no benefit to be had by ruling the order in question? invalid.? Part of the
>> natural beauty of this game is it's simplicity. When we write our house
>> rules, isn't it best to keep this in mind?
>>
>> As someone else correctly pointed out, the overwhelming majority of
>> occurences of this scenario are going to be the result of a typo.?Are we
>> really interested in being that focused on invalidating an order on a
>> typo???
>>
>> -----Original Message-----
>> From: Adam Kuehn <[email protected] <akuehn%40nc.rr.com>>
>> To: [email protected] <CAT23-GM%40yahoogroups.com>
>> Sent: Wed, 18 Jul 2007 12:13 pm
>> Subject: RE: [CAT23-GM] Re: Requesting Other GM's Opinions
>>
>> Steph Mabie writes:
>>
>>> Bear in mind that A & F are English designations for the
>>> generally accepted (and official) pieces of the game (Army &
>>> Fleet). Could "F"
>>> stand for "Force?" Could "A" stand for "Armada?" It is
>>> plausible, in either case, that the A or F could stand for
>>> either type of unit, and without asking the player exactly
>>> what he meant, the GM cannot know.
>> I'm sorry, but I reject this argument. Assuming you are conducting the
>> game
>> in English, the "A" to mean "army" and the "F" to mean "fleet" are
>> explicitly defined in the rulebook. It completely stretches credibility to
>> assert that "A", when used as a unit designation, is somehow ambiguous.
>>
>> It is reasonable to recognize, however, that unit designation mistakes are
>> 1. relatively easy to make, and 2. hard to spot once made. Also, the
>> rulebook does not explicitly require the use of unit designations at all
>> (although all the sample orders use them). Therefore, I don't have a
>> problem with someone concluding it is therefore less disruptive to the
>> game
>> to ignore unit designations Which is what you are doing by assuming:
>>
>>> [W]hen a player names an area occupied by that player,
>>> no matter what unit designation is used -- he wants that unit to do
>>> something.
>> That's a legitimate human factors argument. But ambiguous? No, "A Lon" is
>> not ambiguous in the least. It clearly does not "admit of two meanings".
>>
>>> If he happens to misorder it otherwise -- telling an army
>>> to move to sea, or a fleet inland, or affecting a space it can
>>> otherwise not affect (ie, A Lon - Ber), then fine. Poorly written?
>>> Very much so. Illegal? Not in my opinion.
>> I would hold up "A Lon - Ber" as the very definition of an illegal order.
>> Did I misread you?
>>
>>> [O]ne of the other players (who, as it
>>> happened, was Edi Birsan) pointed out that since "Swe - Nor" could
>>> have only one possible legal interpretation, it should have been
>>> considered a legal move.
>> I want to make sure we're clear on the phrasing. "Swe - Nor" has only one
>> possible interpretation which results in a legal move. That's different
>> from saying that "Swe - Nor" has one possible legal interpretation. That
>> difference can be important depending upon how you construe the sentence
>> in
>> the rulebook which says, "An order which admits of two meanings is not
>> followed." Does an order which has two or more possible interpretations,
>> only one of which results in a legal move, "admit of two meanings"? The
>> answer to that question resolves a great many misorder disputes.
>> Unfortunately for us, the rulebook doesn't explicitly answer it. Which is
>> why we have the Model House Rules.
>>
>> -Adam
>>
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>>  
>>
> 
> 
> [Non-text portions of this message have been removed]
> 
> 
> 
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> 

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Former Trout wrote:<br>
&gt; But to carry this argument further, then there would be no problem with a<br>
&gt; misorder at all.  A player could have a fleet in the North Sea and order F<br>
&gt; Nth -&gt; Nor.  Now which zone does he mean - Norway or Norwegian Sea?  This is<br>
&gt; precisely why in the rules it states that an order with two possible<br>
&gt; meanings should be invalid.  Simplicity is thus limited by the rulebook, and<br>
&gt; rightly so.<br>
<br>
You really don't see the difference?<br>
<br>
&gt; What is to be gained by this house rule?  It takes away another instance<br>
&gt; where the GM is required to 'interpret' player orders.  In my mind, the more<br>
&gt; of these instances you can eliminate, the better.  No matter what the<br>
&gt; situation, when a GM has to interpret player orders then one player gains<br>
&gt; and another player loses based on a GM's opinion.  As a player myself, I<br>
&gt; find that inherently unfair.  As a GM, I find it an impossible situation to<br>
&gt; win in - no matter what you decide, one player will be rewarded and another<br>
&gt; punished.<br>
&gt; <br>
&gt; I agree with this strict approach, controversy is bound to follow.  However,<br>
&gt; as many have pointed out, the proper time to object to this house rule is<br>
&gt; prior to game start when players review the house rules.  Not during the<br>
&gt; middle of the game when the player is affected by it.<br>
<br>
Because in one instance people would be playing a Diplomacy game, and in <br>
another it would be a spelling bee. It assumes that the object of the <br>
game is to conform most tightly to a specific syntax. And if such is the <br>
case, then the game should simply be run on a judge.<br>
<br>
&gt; Trout<br>
&gt; <br>
&gt; On 7/18/07, <a href="mailto:RUFFHAUS8%40aol.com">RUFFHAUS8@aol.<wbr>com</a> &lt;<a href="mailto:RUFFHAUS8%40aol.com">RUFFHAUS8@aol.<wbr>com</a>&gt; wrote:<br>
&gt;&gt;   Some of you guys would really make great senators....<br>
&gt;&gt;<br>
&gt;&gt; This entire issue boils down to two things.? Almost all of us have<br>
&gt;&gt; acknowledged that Trout's house rules were stated beforehand, and that he<br>
&gt;&gt; was correct to adjudicate the way he has.? He really has no choice but to do<br>
&gt;&gt; so.?? With that out of the way the only thing remaining is a question of<br>
&gt;&gt; what exactly is gained by having a house rule so written.? In my view the<br>
&gt;&gt; ONLY thing gained by this is instances of controversy like this.? There is<br>
&gt;&gt; no benefit to be had by ruling the order in question? invalid.? Part of the<br>
&gt;&gt; natural beauty of this game is it's simplicity. When we write our house<br>
&gt;&gt; rules, isn't it best to keep this in mind?<br>
&gt;&gt;<br>
&gt;&gt; As someone else correctly pointed out, the overwhelming majority of<br>
&gt;&gt; occurences of this scenario are going to be the result of a typo.?Are we<br>
&gt;&gt; really interested in being that focused on invalidating an order on a<br>
&gt;&gt; typo???<br>
&gt;&gt;<br>
&gt;&gt; -----Original Message-----<br>
&gt;&gt; From: Adam Kuehn &lt;<a href="mailto:akuehn%40nc.rr.com">[email protected].<wbr>com</a> &lt;akuehn%40nc.<wbr>rr.com&gt;&gt;<br>
&gt;&gt; To: <a href="mailto:CAT23-GM%40yahoogroups.com">CAT23-GM@yahoogroup<wbr>s.com</a> &lt;CAT23-GM%40yahoogr<wbr>oups.com&gt;<br>
&gt;&gt; Sent: Wed, 18 Jul 2007 12:13 pm<br>
&gt;&gt; Subject: RE: [CAT23-GM] Re: Requesting Other GM's Opinions<br>
&gt;&gt;<br>
&gt;&gt; Steph Mabie writes:<br>
&gt;&gt;<br>
&gt;&gt;&gt; Bear in mind that A &amp; F are English designations for the<br>
&gt;&gt;&gt; generally accepted (and official) pieces of the game (Army &amp;<br>
&gt;&gt;&gt; Fleet). Could &quot;F&quot;<br>
&gt;&gt;&gt; stand for &quot;Force?&quot; Could &quot;A&quot; stand for &quot;Armada?&quot; It is<br>
&gt;&gt;&gt; plausible, in either case, that the A or F could stand for<br>
&gt;&gt;&gt; either type of unit, and without asking the player exactly<br>
&gt;&gt;&gt; what he meant, the GM cannot know.<br>
&gt;&gt; I'm sorry, but I reject this argument. Assuming you are conducting the<br>
&gt;&gt; game<br>
&gt;&gt; in English, the &quot;A&quot; to mean &quot;army&quot; and the &quot;F&quot; to mean &quot;fleet&quot; are<br>
&gt;&gt; explicitly defined in the rulebook. It completely stretches credibility to<br>
&gt;&gt; assert that &quot;A&quot;, when used as a unit designation, is somehow ambiguous.<br>
&gt;&gt;<br>
&gt;&gt; It is reasonable to recognize, however, that unit designation mistakes are<br>
&gt;&gt; 1. relatively easy to make, and 2. hard to spot once made. Also, the<br>
&gt;&gt; rulebook does not explicitly require the use of unit designations at all<br>
&gt;&gt; (although all the sample orders use them). Therefore, I don't have a<br>
&gt;&gt; problem with someone concluding it is therefore less disruptive to the<br>
&gt;&gt; game<br>
&gt;&gt; to ignore unit designations Which is what you are doing by assuming:<br>
&gt;&gt;<br>
&gt;&gt;&gt; [W]hen a player names an area occupied by that player,<br>
&gt;&gt;&gt; no matter what unit designation is used -- he wants that unit to do<br>
&gt;&gt;&gt; something.<br>
&gt;&gt; That's a legitimate human factors argument. But ambiguous? No, &quot;A Lon&quot; is<br>
&gt;&gt; not ambiguous in the least. It clearly does not &quot;admit of two meanings&quot;.<br>
&gt;&gt;<br>
&gt;&gt;&gt; If he happens to misorder it otherwise -- telling an army<br>
&gt;&gt;&gt; to move to sea, or a fleet inland, or affecting a space it can<br>
&gt;&gt;&gt; otherwise not affect (ie, A Lon - Ber), then fine. Poorly written?<br>
&gt;&gt;&gt; Very much so. Illegal? Not in my opinion.<br>
&gt;&gt; I would hold up &quot;A Lon - Ber&quot; as the very definition of an illegal order.<br>
&gt;&gt; Did I misread you?<br>
&gt;&gt;<br>
&gt;&gt;&gt; [O]ne of the other players (who, as it<br>
&gt;&gt;&gt; happened, was Edi Birsan) pointed out that since &quot;Swe - Nor&quot; could<br>
&gt;&gt;&gt; have only one possible legal interpretation, it should have been<br>
&gt;&gt;&gt; considered a legal move.<br>
&gt;&gt; I want to make sure we're clear on the phrasing. &quot;Swe - Nor&quot; has only one<br>
&gt;&gt; possible interpretation which results in a legal move. That's different<br>
&gt;&gt; from saying that &quot;Swe - Nor&quot; has one possible legal interpretation. That<br>
&gt;&gt; difference can be important depending upon how you construe the sentence<br>
&gt;&gt; in<br>
&gt;&gt; the rulebook which says, &quot;An order which admits of two meanings is not<br>
&gt;&gt; followed.&quot; Does an order which has two or more possible interpretations,<br>
&gt;&gt; only one of which results in a legal move, &quot;admit of two meanings&quot;? The<br>
&gt;&gt; answer to that question resolves a great many misorder disputes.<br>
&gt;&gt; Unfortunately for us, the rulebook doesn't explicitly answer it. Which is<br>
&gt;&gt; why we have the Model House Rules.<br>
&gt;&gt;<br>
&gt;&gt; -Adam<br>
&gt;&gt;<br>
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                    <li><a href="http://groups.yahoo.com/gads;_ylc=X3oDMTJiZ244NjgzBF9TAzk3MzU5NzE0BF9wAzUEZ3JwSWQDMzYwMjY5BGdycHNwSWQDMTcwNTA1NzE0NwRzZWMDc2xtb2QEc3RpbWUDMTE4NDc4NTQwMQ--?t=ms&k=Role+playing+games&w1=Computer+role+playing+game&w2=Free+online+role+playing+games&w3=Diplomacy+game&w4=Online+role+playing+games&w5=Role+playing+games&c=5&s=143&g=2&.sig=XP57S-KjFJ8G03Tn-gmSJQ">Role playing games</a></li>
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<p>What's the word on</p> 
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<p><a href="http://us.ard.yahoo.com/SIG=12j4ri1n4/M=493064.10729663.11333354.8674578/D=groups/S=1705057147:NC/Y=YAHOO/EXP=1184792601/A=3848432/R=0/SIG=10m6tp8p0/*http://tv.yahoo.com/">Love TV?</a></p> 
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