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AMBITION & EMPIRE: A Diplomacy variant by Jeff S. Kase
([email protected]) and Baron M. Powell ([email protected])
Compared to wars of later times, those of the 18th century were usually not
destructive and were rarely conclusive. Battles were not fought to destroy
enemy forces, but to outmaneuver them and gain a position of strength from which
to negotiate. The Seven Years War was different. Pitting Austria, France,
Russia, Saxony, Spain, and Sweden against Britain, Hanover, and Prussia, it was,
in short, a world war that was much bloodier and more destructive than other
wars had been. In 1763 the last of the war-weary powers, their resources
spent in the long struggle, laid down their arms and signed another treaty
establishing yet another balance of power.
So begins Ambition & Empire, a Diplomacy variant created by Jeff and Baron.
Set in Europe in 1763, the title of the game pays tribute to the
empire-building, war-and-conquest philosophy held by the great leaders of the day, a
remarkable cast of historical figures that included Frederick the Great of Prussia,
Maria Theresa of Austria, and Catherine the Great of Russia.
The game sets ten players against each other, each representing one of the
Major Powers of Europe: Austria, Britain, Denmark & Norway, France, Poland &
Saxony, Prussia, Russia, Spain, Sweden, and Turkey. In addition to the ten
Major Powers, there is also a host of "minor powers," non-player neutral SCs
representing the smaller states of Europe, such as Portugal, Switzerland, and
the Netherlands.
The rules mimic standard Diplomacy for the most part. However, Ambition &
Empire permits players to use "Diplomacy Points" to influence the minor powers
(the "pawns" of Europe). Each minor power starts with a unit that does nothing
but hold in place unless the unit has been influenced by a Major Power using
its Diplomacy Points. The idea here is to foster more diplomacy between
players because, unlike orders that are published in the adjudication, the use of
Diplomacy Points - which can be used both offensively and defensively - is kept
secret.
A great deal of research, attention to detail, and vigorous playtesting has
been devoted to creating a balanced game that possesses the "feel" of the
period. The end result to date is an original gameboard representing a map of
Europe in 1763 (a copy of which is attached) and a very comprehensive set of
rules. These rules provide summaries for each Major Power to give players
historical background and a flavor for the time. [And yes, for those who might
wonder, even Poland & Saxony has a chance, as witnessed by its solo in one game]
Overwhelmingly, those players who participated in earlier contests agreed
that each game was an enjoyable experience. Now we are looking forward to
another game start. Baron is going to GM. Turns will follow the schedule below:
o Spring Moves: Tuesday
o Summer Retreats: Thursday
o Fall Moves: Tuesday
o Winter Retreats/Adjustments: Thursday
o Spring Moves: Tuesday (and the cycle continues)
The game is scheduled to begin on 15 August. We currently need just one more
player to complete the table. If you are interested AND a committed Diplomacy
player (i.e., one who finishes what he/she starts), send Baron a note at
[email protected]. He will provide you with the variant rules, house rules, and
some additional information on the variant.
We would also welcome those who might be curious to observe the game once it
gets started. A small black & white version of the map will be provided each
turn to make it easy to follow along.
Happy Stabbing!
Jeff & Baron
[Non-text portions of this message have been removed]
CAT23 Home: http://www.worldmasters.net/Cat23_Diplomacy/cat23_diplomacy.htm