Re: Re: To all DW372/Dip 1096 Players - New Sengoku Revision
B H <[email protected]>
| Newsgroups | gmane.games.diplomacy.cat23.new-games |
|---|---|
| Message-ID | <[email protected]> |
Please all check the homepage one last time before signing up or playing - there were some last minute typo and RP corrections to the files - the current stuff is ready to go there, plus the full version of RP that works with these files. www.geocities.com/nairenvorbeck/files Thanks! (and come play - it's fun!) Shamelessly pitching his own variant, B. MICHAEL BOUTOT <[email protected]> wrote: could never make the prior 1 do so. May set up a Cat game of it if there is interest. --- B H wrote: > Thank you all for playing my variant - it remains > very much a work in progress and I invite you all to > share your remarks and opinions on the gameplay > after reviewing the latest revision. To the DW372 > Players - The game you just completed is an older > version of Sengoku, one I believe the GM favored. > The latest map, Realpolitik files, and Opening > Strategies are available at: > > www.geocities.com/nairenvorbeck/files > > Addressed in current revision - > 1 - decreased strength of Uesugi by removing Sado > Island > 2 - decreased naval stalemate by adding/redrawing > sea zones > 3 - decreased SC solo victory requirement to only > 12 SCs (increases stab probability, decreases > frequent stalemates, historically accurate) - see > info in RP files. > 4 - renamed several territories/sea zones for > historical accuracy > > Future planned revisions - > 1 - strengthen Oda position / possible additional > adjacent SC? > > Future considered revisions - > 1 - Add buffer to Takeda/Hojo start locations > (historically inaccurate...?) > 2 - Convert Mutsu to Neutral SC (occupied), return > Sado Island (decreases potential for Hojo/Uesugi > Conflict?) > > I can't do much about the linear nature of Japan > that so many have pointed out disadvantages Asakura > and Oda (though I might note that Asakura won > DW372). But I really think lowering the victory > requirement to 12 will not only speed up the game, > but also increase the likelihood of central power > victory (Asakura and Oda have 12 SCs in their own > sphere of influence), make the likelihood of stabs > greater (decreasing the North and South Triangle > pattern), and reduce the formation of stalemate > lines. > > A note on the opening strategies files - the names > (in bold) given to the various common strategies are > a simple code - the initial of the player, plus the > full name of the player or minor daimyo attacked in > that opening. (for your historical edification :-) > The move that defines the opening is highlighted in > yellow (there are obviously countless variants of > openings, as with the Lepanto in Standard Dip for > example - the yellow move defines the opening) > > So please - by all means contribute your opinions > - I've been reading the EOGs. And finally, if any > of you play Sengoku again (any version) please > request that the GM CC this email address in all > game info. > > Thanks to one and all fellow daimyo - > B., the creator of Sengoku > > Darren Sharma wrote: > v\:* {behavior:url(#default#VML);} o\:* > {behavior:url(#default#VML);} w\:* > {behavior:url(#default#VML);} shape > {behavior:url(#default#VML);} > st1\:*{behavior:url(#default#ieooui) > }st2\:*{behavior:url(#default#ieooui) } > Gents, > > Thanks very much for the game, especially to you > Michael. > > The shape of the game was from my point of view > simple. On this liner map, we started off with three > alliances, left (Shimazu/Mori), right (Uesegi/Hojo) > and middle. Due to its linearity, once things divide > this way, the middle alliance has to get squeezed. > This was a time of gloomy messages exchanged between > me and Lee of Asakura, my ally from the start until > almost the end. > > Lee had the idea of bringing in a couple of > smaller powers, Chosokabe and Takeda. Their units, > along with the maps many stalemate lines, allowed > us to hold the western enemies while advancing on > the eastern ones. Thanks to Mikael of Chosokabe for > being a steadfast ally even when the game couldnt > hold much interest for him. Felix you followed a > glorious dance between, switching sides many times. > As a power broker, you played that very well, always > knowing everyone needed you so would forgive. > > So, I spend the middle portion of the game > engaging Shimazu, who pulled off many more clever > tactical moves than I was able to predict. This > engagement stopped me growing while Lee of Asakura > took off; at least it was one factor, the other > being dodgy play on my part! > > This is perhaps where the game would have ended > but we were told that there could be only one > Shogun. So, I made a stab at a stab. I organised > everyone against Lee. Either it was too late, or we > just werent good enough at co-ordinating. In any > case, we soon had to cede the game to a worthy > victor in Asakura. > > Regarding the map, I think it needs to be less > linear, otherwise stalemates will get set up. One > idea is to have more sea spaces, and perhaps more > island SCs (though less like awj!). Another might be > to have more land area in the western half of the > map. > > Anyway, great game, interesting map and scenario. > > > Cheers > > Darren > Oda > > > > --------------------------------- > > From: Lee Taylor > [mailto:[email protected]] > Sent: 29 June 2006 20:27 > To: Felix Kam-Chung; JIM ATKINS; Michael Butout; > Mikael Johansson; Jessie Liptrap; Trent Woodruff; > The Taylors; Mike Morris; Darren Sharma; Lee Taylor > Cc: [email protected]; > [email protected]; > [email protected] > Subject: Re: DW372 SENGOKU closed out - Asakura is > Shogun > > > > thanks everyone for the game... would love to play > it again with the newer map... > > > > I appoint Felix as Shogun ambassador to our soon > to commence visit to Korea.. > > > > only home at weekends at the moment so time is > short.....I hope to get an endgame out if others do > later in week... > > > > Lee > > Asakura > > > > --------------------------------- > > Web email has come of age. Don't settle for less > than the All New Yahoo! Mail. > > > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam > protection around > http://mail.yahoo.com __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com CAT23 Home: http://www.worldmasters.net/Cat23_Diplomacy/cat23_diplomacy.htm