Re: New Press Variant?
Mike Barnes <[email protected]>
| Newsgroups | gmane.games.diplomacy.judge.dp.discussion |
|---|---|
| Message-ID | <[email protected]> |
The RULE HAMMER_PRESS sounds intriguing, and certainly would create interesting press. On Tue, Jan 27, 2009 at 12:16 PM, Manus Hand <[email protected]> wrote: > So hey, I was thinking, and that's never good, because it usually > leads to coding. My thought process got around meanderingly to the > existing TOUCH_PRESS rule, in which people can only communicate if > their units can support each other, and something made me think about > a possible polar opposite.... Anyway, as long as I didn't make any > mistakes, it means that a new press-variant is now available in the > test (but not yet the production) DPjudge. So get a load of this and > tell me what you DPjudgesters think. > > RULE HAMMER_PRESS -- players may not communicate with one another > whenever they have adjacent units, or when either player has a unit > adjacent to a supply center owned by the other. > > So at game-start, Italy and Austria can't send press to each other, > for example. And probably a lot of other avenues get shut down after > Spring 1901. > > I think it might strengthen alliances like England-Turkey v. Russia, > Russia-France v. Germany, etc. Or it might lead to a lot of "hey, can > you tell Austria this for me?" and thus a lot of "hey, Turkey told me > to tell you this" lies. > > Maybe it's a dumb idea, and maybe it really handicaps Austria (who > doesn't realy need the handicap). John Woolley was kind enough to > criticize it thus: > > "...seems like one of those arbitrary silly-rules that has no POSSIBLE > interpretation in terms of the real-life situation. If anything, it > should be easier to communicate when you're close. But given the > six-month game turns, a government would have to be SUPERNATURALLY > ineffective to be unable to get messages around." > > I responded saying that it is realistic in an unrealistic way: "We > will break off all diplomatic relations with you if you are ever in > any position that could threaten or endanger our troops or cities." > > Anyway, arbitrarily silly or not, if you guys don't laugh it back out > of the code, I'd be thinking of starting a new standard game (on the > test judge, obviously) if there is interest from seven of you in > wanting to try it out? > > Stab you soon, > Manus > >