CVS: data/Aircraft/Lockheed-NF104/Instruments/gear-flaps drag-chute.png, NONE, 1.1 flaps-down.png, NONE, 1.1 flaps-half.png, NONE, 1.1 flaps-intermediate.png, NONE, 1.1 flaps-up.png, NONE, 1.1 gear-flaps.ac, NONE, 1.1 gear-flaps.png, NONE, 1.1 gear-flaps.xml, NONE, 1.1 gear-handle.ac, NONE, 1.1 gear-handle.xml, NONE, 1.1 trim-off.png, NONE, 1.1 trim-on.png, NONE, 1.1

Emmanuel Baranger <[email protected]>
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/gear-flaps
In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/gear-flaps

Added Files:
	drag-chute.png flaps-down.png flaps-half.png 
	flaps-intermediate.png flaps-up.png gear-flaps.ac 
	gear-flaps.png gear-flaps.xml gear-handle.ac gear-handle.xml 
	trim-off.png trim-on.png 
Log Message:
- New NF 104 C (by separate NF 104 A and NF 104 C)

--- NEW BINARY FILE "drag-chute.png" ---

--- NEW BINARY FILE "flaps-down.png" ---

--- NEW BINARY FILE "flaps-half.png" ---

--- NEW BINARY FILE "flaps-intermediate.png" ---

--- NEW BINARY FILE "flaps-up.png" ---

--- NEW FILE "gear-flaps.ac" ---
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--- NEW BINARY FILE "gear-flaps.png" ---

--- NEW FILE "gear-flaps.xml" ---
<?xml version="1.0"?>

<PropertyList>

<!--F-104C gear and flaps panel--> 

<path>gear-flaps.ac</path>

<!--***GEAR***-->

	<!--***nose gear***-->

<animation>
	<type>select</type>
	<object-name>nose-on</object-name>
	<condition>
		<equals>
			<property>gear/gear[0]/position-norm</property>
			<value>1</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>nose-off</object-name>
	<condition>
		<or>
			<equals>
				<property>gear/gear[0]/position-norm</property>
				<value>0</value>
			</equals>
			<not-equals>
				<property>gear/gear[0]/position-norm</property>
				<value>1</value>
			</not-equals>
		</or>
	</condition>
</animation>

	<!--***right rear***-->

<animation>
	<type>select</type>
	<object-name>right-main-on</object-name>
	<condition>
		<equals>
			<property>gear/gear[2]/position-norm</property>
			<value>1</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>right-main-off</object-name>
	<condition>
		<or>
			<equals>
				<property>gear/gear[2]/position-norm</property>
				<value>0</value>
			</equals>
			<not-equals>
				<property>gear/gear[2]/position-norm</property>
				<value>1</value>
			</not-equals>
		</or>
	</condition>
</animation>

	<!--***left gear***-->

<animation>
	<type>select</type>
	<object-name>left-main-on</object-name>
	<condition>
		<equals>
			<property>gear/gear[1]/position-norm</property>
			<value>1</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>left-main-off</object-name>
	<condition>
		<or>
			<equals>
				<property>gear/gear[1]/position-norm</property>
				<value>0</value>
			</equals>
			<not-equals>
				<property>gear/gear[1]/position-norm</property>
				<value>1</value>
			</not-equals>
		</or>
	</condition>
</animation>

<!--***FLAPS AND SLATS***-->

	<!--***LE slats***-->

<animation>
	<type>select</type>
	<object-name>LE-up</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>0</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>LE-half</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>.3</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>LE-down</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>1</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>LE-intermediate</object-name>
	<condition>
		<or>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>0</value>
			</not-equals>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>.3</value>
			</not-equals>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>1</value>
			</not-equals>
		</or>
	</condition>
</animation>

	<!--***TE flaps***-->

<animation>
	<type>select</type>
	<object-name>TE-up</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>0</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>TE-half</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>.3</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>TE-down</object-name>
	<condition>
		<equals>
			<property>/surface-positions/flap-pos-norm</property>
			<value>1</value>
		</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>TE-intermediate</object-name>
	<condition>
		<or>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>0</value>
			</not-equals>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>.3</value>
			</not-equals>
			<not-equals>
				<property>/surface-positions/flap-pos-norm</property>
				<value>1</value>
			</not-equals>
		</or>
	</condition>
</animation>

<!--***stabilizer takeoff trim indicator***-->

<animation>
	<type>select</type>
	<object-name>stab-on</object-name>
	<condition>
			<equals>
				<property>/controls/flight/elevator-trim</property>
				<value>-.175</value>
			</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>stab-off</object-name>
	<condition>
			<not-equals>
				<property>/controls/flight/elevator-trim</property>
				<value>-.175</value>
			</not-equals>
	</condition>
</animation>

<!--***aileron takeoff trim indicator***-->

<animation>
	<type>select</type>
	<object-name>ail-on</object-name>
	<condition>
			<equals>
				<property>/controls/flight/aileron-trim</property>
				<value>0</value>
			</equals>
	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>ail-off</object-name>
	<condition>
			<not-equals>
				<property>/controls/flight/aileron-trim</property>
				<value>0</value>
			</not-equals>
	</condition>
</animation>

<!--***drag chute handle***-->

<animation>
	<type>translate</type>
	<object-name>drag-chute-handle</object-name>
	<property>/fdm/jsbsim/systems/chute/deploy</property>
	<factor>.02</factor>
	<axis>
		<x>1</x>
	</axis>
</animation>

<!--***gunsight pipper illumination***-->

<animation> 
	<type>rotate</type>
	<object-name>illum-knob</object-name>
	<property>/controls/lighting/gunsight</property>
	<interpolation>
		<entry><ind>0</ind><dep>0</dep></entry>
		<entry><ind>1</ind><dep>120</dep></entry>
	</interpolation>
	<center>
		<x-m>0</x-m>
		<y-m>-0.027287</y-m>
		<z-m>-0.046623</z-m>
	</center>
	<axis>
		<x>-1</x>
	</axis>
</animation>

<animation>
	<type>pick</type>
	<object-name>dim</object-name>
	<visible>false</visible>
	<action>
		<name>small decrease</name>
		<button>0</button>
		<repeatable>true</repeatable>
		<binding>
			<command>property-adjust</command>
			<property>/controls/lighting/gunsight</property>
			<step>-.1</step>
			<min>0</min>
			<max>1</max>
			<wrap>false</wrap>
		</binding>
	</action>
	<action>
		<name>large decrease</name>
		<button>1</button>
		<repeatable>true</repeatable>
		<binding>
			<command>property-adjust</command>
			<property>/controls/lighting/gunsight</property>
			<step>-.5</step>
			<min>0</min>
			<max>1</max>
			<wrap>false</wrap>
		</binding>
	</action>
</animation>   

<animation>
	<type>pick</type>
	<object-name>bright</object-name>
	<visible>false</visible>
	<action>
		<name>small increase</name>
		<button>0</button>
		<repeatable>true</repeatable>
		<binding>
			<command>property-adjust</command>
			<property>/controls/lighting/gunsight</property>
			<step>.1</step>
			<min>0</min>
			<max>1</max>
			<wrap>false</wrap>
		</binding>
	</action>
	<action>
		<name>large increase</name>
		<button>1</button>
		<repeatable>true</repeatable>
		<binding>
			<command>property-adjust</command>
			<property>/controls/lighting/gunsight</property>
			<step>.5</step>
			<min>0</min>
			<max>1</max>
			<wrap>false</wrap>
		</binding>
	</action>
</animation>   

<!--***LoD***-->

<animation> 
	<type>range</type>
	<min-m>0</min-m>
	<max-m>5</max-m>
</animation>

</PropertyList>

--- NEW FILE "gear-handle.ac" ---
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--- NEW FILE "gear-handle.xml" ---
<?xml version="1.0"?>

<!--F-104C gear handle-->

<PropertyList> 

<path>gear-handle.ac</path>

<!--***handle light***-->

<animation>
	<type>select</type>
	<object-name>head-off</object-name>
	<condition>
		<or>
			<equals>
				<property>/gear/gear[0]/position-norm</property>
				<value>0</value>
			</equals>
			<equals>
				<property>/gear/gear[0]/position-norm</property>
				<value>1</value>
			</equals>
		</or>
   	</condition>
</animation>

<animation>
	<type>select</type>
	<object-name>head-on</object-name>
	<condition>
		<and>
			<not-equals>
				<property>/gear/gear[0]/position-norm</property>
				<value>0</value>
			</not-equals>
			<not-equals>
				<property>/gear/gear[0]/position-norm</property>
				<value>1.0</value>
			</not-equals>
		</and>
   	</condition>
</animation>

<!--***rotation***-->

<animation>
	<type>rotate</type>
	<object-name>handle</object-name>
	<property>fdm/jsbsim/gear/gear-cmd-norm</property>
	<interpolation>
		<entry><ind>1</ind><dep>0</dep></entry>
		<entry><ind>0</ind><dep>30</dep></entry> 
	</interpolation>  
	<center>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
	</center>
	<axis>
		<x>0</x>
		<y>-1</y>
		<z>0</z>
	</axis>
</animation>

<!--***LoD***-->

<animation> 
	<type>range</type>
	<min-m>0</min-m>
	<max-m>5</max-m>
</animation>

</PropertyList>

--- NEW BINARY FILE "trim-off.png" ---

--- NEW BINARY FILE "trim-on.png" ---


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