CVS: data/Aircraft/Lockheed-NF104/Instruments/gear-flaps drag-chute.png, NONE, 1.1 flaps-down.png, NONE, 1.1 flaps-half.png, NONE, 1.1 flaps-intermediate.png, NONE, 1.1 flaps-up.png, NONE, 1.1 gear-flaps.ac, NONE, 1.1 gear-flaps.png, NONE, 1.1 gear-flaps.xml, NONE, 1.1 gear-handle.ac, NONE, 1.1 gear-handle.xml, NONE, 1.1 trim-off.png, NONE, 1.1 trim-on.png, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/gear-flaps In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/gear-flaps Added Files: drag-chute.png flaps-down.png flaps-half.png flaps-intermediate.png flaps-up.png gear-flaps.ac gear-flaps.png gear-flaps.xml gear-handle.ac gear-handle.xml trim-off.png trim-on.png Log Message: - New NF 104 C (by separate NF 104 A and NF 104 C) --- NEW BINARY FILE "drag-chute.png" --- --- NEW BINARY FILE "flaps-down.png" --- --- NEW BINARY FILE "flaps-half.png" --- --- NEW BINARY FILE "flaps-intermediate.png" --- --- NEW BINARY FILE "flaps-up.png" --- --- NEW FILE "gear-flaps.ac" --- AC3Db MATERIAL "ac3dmat1" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 128 trans 0 MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0 MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0 MATERIAL "ac3dmat13" rgb 0.533 0.533 0.533 amb 0.533 0.533 0.533 emis 0 0 0 spec 0.533 0.533 0.533 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 128 trans 0 MATERIAL "ac3dmat6" rgb 0 1 0 amb 0 1 0 emis 0 1 0 spec 0 1 0 shi 128 trans 0 MATERIAL "ac3dmat6" rgb 0 0.267 0 amb 0 0.267 0 emis 0 0 0 spec 0 0.267 0 shi 128 trans 0 OBJECT world kids 15 OBJECT group name "knob2" loc 0.00777623 -0.0329234 -0.0155378 kids 3 OBJECT poly name "face" loc 0.00463292 -0.00536554 -0.00998163 crease 45.000000 numvert 4 [...29774 lines suppressed...] refs 4 53 0.25 1 65 0.25 0 66 0.166667 0 54 0.166667 1 SURF 0x10 mat 0 refs 4 54 0.166667 1 66 0.166667 0 67 0.0833333 0 55 0.0833333 1 SURF 0x10 mat 0 refs 4 55 0.0833333 1 67 0.0833333 0 56 0 0 44 0 1 kids 0 --- NEW BINARY FILE "gear-flaps.png" --- --- NEW FILE "gear-flaps.xml" --- <?xml version="1.0"?> <PropertyList> <!--F-104C gear and flaps panel--> <path>gear-flaps.ac</path> <!--***GEAR***--> <!--***nose gear***--> <animation> <type>select</type> <object-name>nose-on</object-name> <condition> <equals> <property>gear/gear[0]/position-norm</property> <value>1</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>nose-off</object-name> <condition> <or> <equals> <property>gear/gear[0]/position-norm</property> <value>0</value> </equals> <not-equals> <property>gear/gear[0]/position-norm</property> <value>1</value> </not-equals> </or> </condition> </animation> <!--***right rear***--> <animation> <type>select</type> <object-name>right-main-on</object-name> <condition> <equals> <property>gear/gear[2]/position-norm</property> <value>1</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>right-main-off</object-name> <condition> <or> <equals> <property>gear/gear[2]/position-norm</property> <value>0</value> </equals> <not-equals> <property>gear/gear[2]/position-norm</property> <value>1</value> </not-equals> </or> </condition> </animation> <!--***left gear***--> <animation> <type>select</type> <object-name>left-main-on</object-name> <condition> <equals> <property>gear/gear[1]/position-norm</property> <value>1</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>left-main-off</object-name> <condition> <or> <equals> <property>gear/gear[1]/position-norm</property> <value>0</value> </equals> <not-equals> <property>gear/gear[1]/position-norm</property> <value>1</value> </not-equals> </or> </condition> </animation> <!--***FLAPS AND SLATS***--> <!--***LE slats***--> <animation> <type>select</type> <object-name>LE-up</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>0</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>LE-half</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>.3</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>LE-down</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>1</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>LE-intermediate</object-name> <condition> <or> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>0</value> </not-equals> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>.3</value> </not-equals> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>1</value> </not-equals> </or> </condition> </animation> <!--***TE flaps***--> <animation> <type>select</type> <object-name>TE-up</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>0</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>TE-half</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>.3</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>TE-down</object-name> <condition> <equals> <property>/surface-positions/flap-pos-norm</property> <value>1</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>TE-intermediate</object-name> <condition> <or> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>0</value> </not-equals> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>.3</value> </not-equals> <not-equals> <property>/surface-positions/flap-pos-norm</property> <value>1</value> </not-equals> </or> </condition> </animation> <!--***stabilizer takeoff trim indicator***--> <animation> <type>select</type> <object-name>stab-on</object-name> <condition> <equals> <property>/controls/flight/elevator-trim</property> <value>-.175</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>stab-off</object-name> <condition> <not-equals> <property>/controls/flight/elevator-trim</property> <value>-.175</value> </not-equals> </condition> </animation> <!--***aileron takeoff trim indicator***--> <animation> <type>select</type> <object-name>ail-on</object-name> <condition> <equals> <property>/controls/flight/aileron-trim</property> <value>0</value> </equals> </condition> </animation> <animation> <type>select</type> <object-name>ail-off</object-name> <condition> <not-equals> <property>/controls/flight/aileron-trim</property> <value>0</value> </not-equals> </condition> </animation> <!--***drag chute handle***--> <animation> <type>translate</type> <object-name>drag-chute-handle</object-name> <property>/fdm/jsbsim/systems/chute/deploy</property> <factor>.02</factor> <axis> <x>1</x> </axis> </animation> <!--***gunsight pipper illumination***--> <animation> <type>rotate</type> <object-name>illum-knob</object-name> <property>/controls/lighting/gunsight</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>120</dep></entry> </interpolation> <center> <x-m>0</x-m> <y-m>-0.027287</y-m> <z-m>-0.046623</z-m> </center> <axis> <x>-1</x> </axis> </animation> <animation> <type>pick</type> <object-name>dim</object-name> <visible>false</visible> <action> <name>small decrease</name> <button>0</button> <repeatable>true</repeatable> <binding> <command>property-adjust</command> <property>/controls/lighting/gunsight</property> <step>-.1</step> <min>0</min> <max>1</max> <wrap>false</wrap> </binding> </action> <action> <name>large decrease</name> <button>1</button> <repeatable>true</repeatable> <binding> <command>property-adjust</command> <property>/controls/lighting/gunsight</property> <step>-.5</step> <min>0</min> <max>1</max> <wrap>false</wrap> </binding> </action> </animation> <animation> <type>pick</type> <object-name>bright</object-name> <visible>false</visible> <action> <name>small increase</name> <button>0</button> <repeatable>true</repeatable> <binding> <command>property-adjust</command> <property>/controls/lighting/gunsight</property> <step>.1</step> <min>0</min> <max>1</max> <wrap>false</wrap> </binding> </action> <action> <name>large increase</name> <button>1</button> <repeatable>true</repeatable> <binding> <command>property-adjust</command> <property>/controls/lighting/gunsight</property> <step>.5</step> <min>0</min> <max>1</max> <wrap>false</wrap> </binding> </action> </animation> <!--***LoD***--> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> --- NEW FILE "gear-handle.ac" --- AC3Db MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 128 trans 0 MATERIAL "ac3dmat3" rgb 1 0 0 amb 0.2 0.2 0.2 emis 1 0 0 spec 0.2 0.2 0.2 shi 128 trans 0.075 MATERIAL "ac3dmat5" rgb 1 1 0.357 amb 0.2 0.2 0.2 emis 0 0 0 spec 0.2 0.2 0.2 shi 128 trans 0.075 OBJECT world kids 1 OBJECT group name "handle" loc -0.422793 -0.00155432 -0.0363559 kids 3 OBJECT poly name "head-off" loc -0.0140871 0.0407979 0.425473 crease 45.000000 numvert 398 0.517897 -0.0526622 -0.396698 0.51273 -0.0437314 -0.395548 0.506238 -0.0613853 -0.384942 0.52011 -0.0511157 -0.396698 [...6736 lines suppressed...] 3 0.189573 0.508355 2 0.189574 0.694188 1 0.13754 0.694188 SURF 0x10 mat 0 refs 5 3 0.660752 0.639727 9 0.686769 0.639727 4 0.712785 0.639727 5 0.712785 0.83671 2 0.660752 0.83671 SURF 0x10 mat 0 refs 5 1 0.123643 0.699991 6 0.175676 0.699991 7 0.175676 0.503008 11 0.149659 0.503008 0 0.123643 0.503008 kids 0 --- NEW FILE "gear-handle.xml" --- <?xml version="1.0"?> <!--F-104C gear handle--> <PropertyList> <path>gear-handle.ac</path> <!--***handle light***--> <animation> <type>select</type> <object-name>head-off</object-name> <condition> <or> <equals> <property>/gear/gear[0]/position-norm</property> <value>0</value> </equals> <equals> <property>/gear/gear[0]/position-norm</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>head-on</object-name> <condition> <and> <not-equals> <property>/gear/gear[0]/position-norm</property> <value>0</value> </not-equals> <not-equals> <property>/gear/gear[0]/position-norm</property> <value>1.0</value> </not-equals> </and> </condition> </animation> <!--***rotation***--> <animation> <type>rotate</type> <object-name>handle</object-name> <property>fdm/jsbsim/gear/gear-cmd-norm</property> <interpolation> <entry><ind>1</ind><dep>0</dep></entry> <entry><ind>0</ind><dep>30</dep></entry> </interpolation> <center> <x-m>0</x-m> <y-m>0</y-m> <z-m>0</z-m> </center> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> <!--***LoD***--> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> --- NEW BINARY FILE "trim-off.png" --- --- NEW BINARY FILE "trim-on.png" --- ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. 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