CVS: data/Aircraft/Lockheed-NF104/Models/Effects exhaust.png, NONE, 1.1 exhaust.xml, NONE, 1.1 smoke.xml, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Models/Effects
In directory baron.flightgear.org:/tmp/cvs-serv23742/Models/Effects
Added Files:
exhaust.png exhaust.xml smoke.xml
Log Message:
- New NF 104 C (by separate NF 104 A and NF 104 C)
--- NEW BINARY FILE "exhaust.png" ---
--- NEW FILE "exhaust.xml" ---
<?xml version="1.0"?>
<PropertyList>
<particlesystem>
<name>exhaust smake</name>
<texture>exhaust.png</texture>
<emissive>false</emissive>
<lighting>true</lighting>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
<pitch-deg>90</pitch-deg>
<roll-deg>90</roll-deg>
</offsets>
<condition>
<less-than-equals>
<property>velocities/airspeed-kt</property>
<value>40</value>
</less-than-equals>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-15</theta-min-deg>
<theta-max-deg>15</theta-max-deg>
<phi-min-deg>-15</phi-min-deg>
<phi-max-deg>15</phi-max-deg>
<speed-mps>
<property>engines/engine/thrust_lb</property>
<spread>20</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>5</x-min-deg-sec>
<y-min-deg-sec>5</y-min-deg-sec>
<z-min-deg-sec>5</z-min-deg-sec>
<x-max-deg-sec>100</x-max-deg-sec>
<y-max-deg-sec>100</y-max-deg-sec>
<z-max-deg-sec>100</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>8</value>
<spread>5</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<value>0.8</value>
</red>
<green>
<value>0.7</value>
</green>
<blue>
<value>0.8</value>
</blue>
<alpha>
<value>0.20</value>
</alpha>
</color>
<size>
<value>0.8</value>
</size>
</start>
<end>
<color>
<red>
<value>0.7</value>
</red>
<green>
<value>0.6</value>
</green>
<blue>
<value>0.7</value>
</blue>
<alpha>
<value>0.008</value>
</alpha>
</color>
<size>
<value>8</value>
</size>
</end>
<life-sec>
<value>5.0</value>
</life-sec>
<mass-kg>0.00001</mass-kg>
<radius-m>0.015</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity type="bool">true</gravity>
<wind type="bool">true</wind>
</program>
</particlesystem>
</PropertyList>
--- NEW FILE "smoke.xml" ---
<?xml version="1.0"?>
<PropertyList>
<particlesystem>
<name>stardust</name>
<texture>exhaust.png</texture>
<emissive>false</emissive>
<lighting>true</lighting>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<condition>
<greater-than-equals>
<property>velocities/airspeed-kt</property>
<value>10</value>
</greater-than-equals>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-5</theta-min-deg>
<theta-max-deg>5</theta-max-deg>
<phi-min-deg>-5</phi-min-deg>
<phi-max-deg>5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>20</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>25</x-min-deg-sec>
<y-min-deg-sec>25</y-min-deg-sec>
<z-min-deg-sec>25</z-min-deg-sec>
<x-max-deg-sec>70</x-max-deg-sec>
<y-max-deg-sec>70</y-max-deg-sec>
<z-max-deg-sec>70</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<property>velocities/airspeed-kt</property>
<factor>0.1</factor>
<spread>15</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<value>0.6</value>
</red>
<green>
<value>0.54</value>
</green>
<blue>
<value>0.5</value>
</blue>
<alpha>
<property>engines/engine[0]/n2</property>
<factor>0.00124</factor>
<offset>0.006</offset>
</alpha>
</color>
<size>
<value>0.8</value>
</size>
</start>
<end>
<color>
<red>
<value>1</value>
</red>
<green>
<value>0.95</value>
</green>
<blue>
<value>0.9</value>
</blue>
<alpha>
<property>engines/engine[0]/n2</property>
<factor>0.00006</factor>
</alpha>
</color>
<size>
<value>20</value>
</size>
</end>
<life-sec>
<value>5.0</value>
</life-sec>
<mass-kg>0.00001</mass-kg>
<radius-m>0.015</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity type="bool">false</gravity>
<wind type="bool">true</wind>
</program>
</particlesystem>
</PropertyList>
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