Re: The endless influx of low-quality, low-realism, quantity-over-quality aircraft into FGAddon
Chris Frey <[email protected]>
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <[email protected]> |
On Thu, May 21, 2026 at 11:25:13PM +0000, Josh Davidson wrote: > I don't think aircraft popularity has ANYTHING to do with its > quality. If tons of casual/gamer people fly a barely developed plane, > that absolutely does not mean it is high quality. I can name a couple > of detailed and fairly authentic aircraft that are less popular. That's why I view popularity and simulation accuracy as two orthogonal vectors on the map of "quality". Popular means it is at least fun enough to play, perhaps even to invest hours of your life into. Meanwhile, accurate may not be fun, but may be very useful for training or practice. - Chris