Re: Updated volumetric clouds on next

Stuart Buchanan <[email protected]> Thu, 25 Jun 2026 11:26:54 +0100
Newsgroups gmane.games.flightgear.devel
Message-ID <CAP3ntyvcLJNc-Nn=ZKbjWcg5j6tJe3NScKhoqTvBYSE-bMthMQ@mail.gmail.com>
Hi Chris,

On Tue, Jun 23, 2026 at 6:23 PM Chris Boylan wrote:

> Hi Stuart,
>
> I had a peek at the voxel bitmaps, cu.voxels.png has some colour that hits
> the edge of the bitmap before it graduates to black (or clear) would that
> hard edge be causing the stepping effect?
>

That could well be part of the problem.  I need to revisit the bitmaps and
do som experimentation now that the shaders are more complex.


> Even though I've read the wiki I still need to get my head round how those
> voxel bitmaps translate to 3d so I could be barking up the wrong tree.
>

Let me know if you have any questions.  It's likely that I've made some
assumptions and not documented things properly in the wiki.

-Stuart

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