Re: Should FlightGear redesign its UI for Next?
Philips Nguyen <[email protected]>
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <CAKX87KnCm1-o00Ts167qF=HTt4aivSwp=Z8zGsM5e=WZY+w=vA@mail.gmail.com> |
Thanks, James. I'm withholding my work for now. I have an idea: since Next is still undergoing development, I'll continue to spot pain points and fix them. And after the current Next becomes stable with in-sim redesign using Canvas, can we redesign the UI of Launcher, since there aren't any other UI overhauls competing for resources or attention? Vào Thứ 4, 5 thg 8, 2026 vào lúc 14:45 James Turner <[email protected]> đã viết: > > > On 5 Aug 2026, at 04:58, Philips Nguyen <[email protected]> wrote: > > The objective is not to eliminate any existing functionality or create a > new backend for the launcher but rather to make the visual appearance and > usability better. > > What do you think is confusing, old-fashioned, inefficient, or hard to use > in the existing version of the launcher? > > Would a redesign of the launcher be beneficial for Next? > > > In general, next is getting a complete redesign of the in-sim UI using > Canvas: we have done most of the backend work, and will increasingly be > working on redesigning the visible dialogs (especially related to settings: > ) . Because of this rather large, high impact upheaval, I’d prefer to leave > the launcher alone on next. > > That said, we are doing some re-work to fix some pain points around > aircraft filtering / sorting / searching, right now: Richard did some > prototyping, and I’m carrying on with the pieces for that. These changes > are intended to be back-ported once the visual design is settled. (They > will also add user-ratings to the launcher, again to try and improve the > aircraft install experience) > > For any *specific* usability tweak, we can consider it : especially > improving key navigation or accessibility would be great. Obviously we > wouldn’t do a major visual re-design on stable though. > > As Isreal said, it would be good to start from some concrete pain points, > before getting into the visual design territory : that’s exactly what > motivated the current sorting / filtering UI redesign. > > Kind regards, > James > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Kind regards, Philips Nguyen _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel