Re: Contra-rotating props in YASim
Andy Ross <[email protected]>
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
Arnt Karlsen wrote: > ..heh, I like like the way you had your attention to these details. > ;-) I don't understand. The engine stuff is a separate area of code from the propeller torque computation. They aren't the same feature. If you would like to have "chained together" engines for an aircraft configuration, I would be happy to implement it. I get the feeling this was mostly just a "gotcha" kind of thing? Andy _______________________________________________ Flightgear-flightmodel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-flightmodel 2f585eeea02e2c79d7b1d8c4963bae2d