Re: Contra-rotating props in YASim

Andy Ross <[email protected]>
Newsgroups gmane.games.flightgear.flightmodel
Message-ID <[email protected]>
Arnt Karlsen wrote:
> ..heh, I like like the way you had your attention to these details.
> ;-)

I don't understand.  The engine stuff is a separate area of code from
the propeller torque computation.  They aren't the same feature.  If
you would like to have "chained together" engines for an aircraft
configuration, I would be happy to implement it.

I get the feeling this was mostly just a "gotcha" kind of thing?

Andy

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