Core
Bob O <[email protected]> Sat, 7 May 2011 17:09:20 -0700 (PDT)
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
--===============9137376177565562499== Content-Type: multipart/alternative; boundary="0-1550493630-1304813360=:44055" --0-1550493630-1304813360=:44055 Content-Type: text/plain; charset=us-ascii Greetings Gentlemen. I have known about FG for years and have even tried it :) and I Respect all the work you guys have done...but i am sending this e-mail in hopes that you (the folks who code this game) might be able to answer a question pertains to another game that has just been relesed (cliffs of Dover). My question is not about the game itself really but more about Game development, the Game in question was Released in the following state: 1.No true multicore support 2.No SLI/XFIRE support 3.No 64bit Code 4.No OPENGL 5.No True full screen (atleast on that works right) 6.it seems to have been written in C# and requires .NET The game was almost crippled right out of the gate...bad FPS on high end systems and microstutters that just wont go away and crashes and .net (launcher errors)..etc etc Should a game that has been under development for over 6 years and released in 2011 look like the list above? i am sorry if this is a naive question but any Response would be appreciated. S! --0-1550493630-1304813360=:44055 Content-Type: text/html; charset=us-ascii <table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;">Greetings Gentlemen.<br><br>I have known about FG for years and have even tried it :) and I Respect all the work you guys have done...but i am sending this e-mail in hopes that you (the folks who code this game) might be able to answer a question pertains to another game that has just been relesed (cliffs of Dover).<br><br>My question is not about the game itself really but more about Game development, the Game in question was Released in the following state:<br>1.No true multicore support <br>2.No SLI/XFIRE support<br>3.No 64bit Code<br>4.No OPENGL<br>5.No True full screen (atleast on that works right)<br>6.it seems to have been written in C# and requires .NET<br><br>The game was almost crippled right out of the gate...bad FPS on high end systems and microstutters that just wont go away and crashes and .net (launcher errors)..etc etc<br><br>Should a game that has been under development for over 6 years and released in 2011 look like the list above?<br><br>i am sorry if this is a naive question but any Response would be appreciated.<br><br>S!<br></td></tr></table> --0-1550493630-1304813360=:44055-- --===============9137376177565562499== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd --===============9137376177565562499== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Flightgear-flightmodel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-flightmodel --===============9137376177565562499==--