Re: Start FG with engine(s) running

AJ MacLeod <[email protected]> Tue, 20 Sep 2011 20:24:56 +0100
Newsgroups gmane.games.flightgear.general
Organization Adept Open Source Solutions Ltd
Message-ID <[email protected]>
On Tue, 20 Sep 2011 19:47:22 +0100
Alasdair Campbell wrote:

> According to my memory and getstart.pdf (Section 3.5.15):
> "Example: --prop:/engines/engine[0]/running=true starts the
> simulator with running engines."
> This no longer is true, either for release 2.4 or current git.
> I am interested in this because I want to practice STAR approaches,
> placing my aircraft all trimmed and beautiful at the correct
> start location.

Actually I think it depends on which aircraft you use -- it still seems to work with the Lightning for example.  I think it may be that with the much improved systems modelling (electrical / hydraulic / fuel etc) on many aircraft a simple switch like the above isn't necessarily enough.

AJ
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