Re: RFC: Taxiway/Apron heuristics
Jon Stockill <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <Pine.LNX.4.58.0404052145120.10097@architect.internal.stockill.org.uk> |
On Mon, 5 Apr 2004, David Luff wrote: > download by anyone building their own scenery, and Curt could grab the file > when regenerating and build these airports *after* building the Peel > dataset. With suitable TerraGear support it could be used as a testbed for Does this work? When you generate the airports it generates the terrain holes fot them to go in too - if you overwrite the airport then then airport object is fine, but what happens to the hole polygon? Presumably as long as the new airport is bigger than the old one there won't be any problem, but in the case where a runway is repositioned I can see this causing problems. I'm happy to add all the airfields I've done so far to such a list though (I think you've got a copy already, although I don't know how up to date it is). -- Jon Stockill [email protected]