Re: RFC: Taxiway/Apron heuristics
"Curtis L. Olson" <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Jon Stockill wrote: >Does this work? When you generate the airports it generates the terrain >holes for them to go in too - if you overwrite the airport then then >airport object is fine, but what happens to the hole polygon? Presumably >as long as the new airport is bigger than the old one there won't be any >problem, but in the case where a runway is repositioned I can see this >causing problems. > > If the airport perimeter changes, then if it grows there will be overlaps with the existing scenery, if it shrinks there will be gaps; neither is desireable. I believe Robin is pretty forthcoming if the data is submitted in X-Plane format, but he doesn't have an import converter for the FG format. Regards, Curt. -- Curtis Olson Intelligent Vehicles Lab FlightGear Project Twin Cities [email protected] [email protected] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org