Re: RFC: Taxiway/Apron heuristics

"Curtis L. Olson" <[email protected]>
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
Jon Stockill wrote:

>Does this work? When you generate the airports it generates the terrain
>holes for them to go in too - if you overwrite the airport then then
>airport object is fine, but what happens to the hole polygon? Presumably
>as long as the new airport is bigger than the old one there won't be any
>problem, but in the case where a runway is repositioned I can see this
>causing problems.
>  
>

If the airport perimeter changes, then if it grows there will be 
overlaps with the existing scenery, if it shrinks there will be gaps; 
neither is desireable.

I believe Robin is pretty forthcoming if the data is submitted in 
X-Plane format, but he doesn't have an import converter for the FG format.

Regards,

Curt.

-- 
Curtis Olson   Intelligent Vehicles Lab         FlightGear Project
Twin Cities    [email protected]                  [email protected]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org
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