Re: RFC: Taxiway/Apron heuristics

"Curtis L. Olson" <[email protected]>
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
David Luff wrote:

>The problem is that I was proposing generating the entire default airport dataset first, followed by a small set of (duplicate) hand-modified airports without blowing away the original AirportAreas and AirportObjs.  I.e. generating the scenery following *two* passes of genapts on overlapping data.  See my other post for what I think is a reasonable workaround for this.
>  
>

I'd prefer to see this problem solved on the data input side rather than 
coding around it in terragear and making terragear that much more complex.

Regards,

Curt.

-- 
Curtis Olson   Intelligent Vehicles Lab         FlightGear Project
Twin Cities    [email protected]                  [email protected]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org
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