Lost lakes and rivers
"Corrubia, Stacie K" <[email protected]> Tue, 10 May 2005 09:37:50 -0500
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <B64E65D0D594E342B890CE24B8E433F8044F6618@xch-mw-12.mw.nos.boeing.com> |
I am using the SRTM 1-arc second data to build a chunk of scenery and seem to be missing my Lakes and Rivers. Since it took approx 80 hours to build 70% of this chunk, I am not looking forward to rebuilding the scene. I used the VMAP0 database with the following commands: $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=LandMass /data/vmaplv0 noamer bnd polbnda $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Rivers --material=Stream --width=100 /data/vmaplv0 noamer hydro watrcrsl $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Lakes --material=Lake /data/vmaplv0 noamer hydro inwatera $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Cities --material=Urban /data/vmaplv0 noamer pop builtupa $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Towns --material=Town /data/vmaplv0 noamer pop mispopp $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Freeways --material=Freeway --att=med:1 /data/vmaplv0 noamer trans roadl $terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Roads --material=Road '--att=!med:1' /data/vmaplv0 noamer trans roadl Then I used: $terr_Build/parallel/fgfs-tools-client --output-dir=. --work-dir=. --port=XXXX --rude SRTM-United_States-1 LandMass AirportArea AirportObj, etc.... It looks like my lakes and rivers showed up as non-forest vegetation areas. Is there an order to applying the build objects? I.e. Lakes before roads, etc? Any ideas on what my error was? Thanks, Stacie _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d