Lost lakes and rivers

"Corrubia, Stacie K" <[email protected]> Tue, 10 May 2005 09:37:50 -0500
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <B64E65D0D594E342B890CE24B8E433F8044F6618@xch-mw-12.mw.nos.boeing.com>
I am using the SRTM 1-arc second data to build a chunk of scenery and
seem to be missing my Lakes and Rivers.  Since it took approx 80 hours
to build 70% of this chunk, I am not looking forward to rebuilding the
scene.

I used the VMAP0 database with the following commands:
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=LandMass /data/vmaplv0
noamer bnd polbnda
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Rivers
--material=Stream --width=100 /data/vmaplv0 noamer hydro watrcrsl
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Lakes --material=Lake
/data/vmaplv0 noamer hydro inwatera
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Cities
--material=Urban /data/vmaplv0 noamer pop builtupa
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Towns --material=Town
/data/vmaplv0 noamer pop mispopp
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Freeways
--material=Freeway --att=med:1 /data/vmaplv0 noamer trans roadl
$terr_prep/tgvpf/tgvpf --chunk=w090n30 --work-dir=Roads --material=Road
'--att=!med:1' /data/vmaplv0 noamer trans roadl

Then I used:
$terr_Build/parallel/fgfs-tools-client --output-dir=. --work-dir=.
--port=XXXX --rude SRTM-United_States-1 LandMass AirportArea AirportObj,
etc.... 

It looks like my lakes and rivers showed up as non-forest vegetation
areas.  Is there an order to applying the build objects?  I.e.  Lakes
before roads, etc?   Any ideas on what my error was?  

Thanks,
Stacie


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