RE: Problem solved with the lakes
"Norman Vine" <[email protected]> Tue, 10 May 2005 16:07:21 -0400
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Corrubia, Stacie K writes: > > Why is it that I see some interesting cliff like artifacts between the > roads and surrounding polygons? Is there something different that I > need to do while running terrafit? Maybe increase the max number of > polygons to modify the error number? This will help maybe a *lot* > This might be more of a problem since I am using SRTM 1 arcsec terrain > instead of the 30 arcsec data. Also, with using the higher res data for > terrain it seems that the accuracy of the VMAP0 database might become a > problem. You will have problems of this sort when you use a much lower res vector data base. You can try to getr smart and adjust the vectors to follow a constant contour but this gets tough to do quickly Norman _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d