TErrain strippifying

Erik Hofman <[email protected]> Mon, 13 Jun 2005 10:50:24 +0200
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>

Hi,

Since TerraGear currently generates (small) triangle fans because of 
various reasons it might be worthwhile to use triangle strips instead.

In the OpenGL newsgroups I found a reference to a method to generate 
triangle strips (w. sourcecode) and to tie multiple smaller triangle 
strips together. This would allow us to generate one triangle strip for 
each material within one tile! I suppose this would speed up terrain 
rendering quite a bit:

See the "Connecting strips" section of this document fro more information:
http://www.codercorner.com/Strips.htm

Erik

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