TErrain strippifying
Erik Hofman <[email protected]> Mon, 13 Jun 2005 10:50:24 +0200
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Since TerraGear currently generates (small) triangle fans because of various reasons it might be worthwhile to use triangle strips instead. In the OpenGL newsgroups I found a reference to a method to generate triangle strips (w. sourcecode) and to tie multiple smaller triangle strips together. This would allow us to generate one triangle strip for each material within one tile! I suppose this would speed up terrain rendering quite a bit: See the "Connecting strips" section of this document fro more information: http://www.codercorner.com/Strips.htm Erik _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d