Re: Airports on tombstones and SRTM30 Data

"Buchanan, Stuart" <[email protected]> Tue, 23 Aug 2005 10:29:22 +0100 (BST)
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
I've managed to partly answer my own question - we use
SRTM-3 data for Eurasia right?

I've tried using hgtchop to parse the data, but I keep
getting the following error:

0:0, 0:7
width = 0.125 height = 0.125
min = 0,3150  max = 450,3600
start_x = 0  span_x = 150
start_y = 1050  span_y = 150
  ERROR: bucket at least partially outside HGT data
range!

Any ideas? Do I need to change some SimGear constants
for the bucket size?

-Stuart




--- "Buchanan, Stuart" <[email protected]>
wrote:

> Hi All,
> 
> So, I managed to generate my airport (EG32 East
> Fortune in Scotland, Europe), and ended up having to
> generate some terrain to go around it because it
> didn't fitt when just used instead of the old one.
> 
> As usual, I have a couple of questions.
> 
> The airport appears on a plinth, I guess about 5m
> above the surrounding terrain. Is this normal?
> 
> The elevation data data I used doesn't show as good
> topography as the terrain I downloaded from the
> FlightGear website. The islands in the sea off the
> coast, and some notable hills are missing. I tried
> the
> DEM-30 then the SRTM30 data. I've tried upping the
> number of nodes (to 2000) and reducing the allowable
> error (to 15m) in terrafit.py, but the terrain is
> still too flat. What elevation data does the
> "official" FlightGear scenery use for the UK?
> 
> Many thanks
> 
> -Stuart
> 
> 
> 
> 
> 	
> 	
> 		
>
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