Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?

"Jason Short" <[email protected]>
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10021 >

Marko Lindqvist wrote:

>   I guess that it was possible that city_name_suggestion() always 
> returned illegal name (player had only illegal ones left but no 
> fallbacks were used) and handle_unit_build_city() failed because of this.

Probably.  But note handle_unit_build_city can fail...we should be using 
a wrapper ai_build_city() that at least asserts that the city was built.

jason
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