Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
"Jason Short" <[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10021 > Marko Lindqvist wrote: > I guess that it was possible that city_name_suggestion() always > returned illegal name (player had only illegal ones left but no > fallbacks were used) and handle_unit_build_city() failed because of this. Probably. But note handle_unit_build_city can fail...we should be using a wrapper ai_build_city() that at least asserts that the city was built. jason