Re: (PR#11009) AI Hunts Own Units
"Gregory Berkolaiko" <[email protected]> Mon, 15 Nov 2004 18:15:06 -0800
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11009 > On Mon, 15 Nov 2004, Benedict Adamson wrote: > > <URL: http://rt.freeciv.org/Ticket/Display.html?id=11009 > > > Jason Short wrote: > ... > > Will you make a patch? > ... > > Here it is, for 2.0.0 beta. This patch is a band-aid. The real problem is that is_player_dangerous seems to return TRUE on self (according to the bug report). This shouldn't happen. Please investigate why does it happen and fix it there. As a precaution, we might need to commit the assert that you used to demonstrate the problem (but not to S2_0). Gr. P.S. I looked at the history of the ticket and found that Vasc gave the same advice.