(PR#11009) AI Hunts Own Units
"Jason Short" <[email protected]> Wed, 17 Nov 2004 23:45:16 -0800
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11009 > On closer inspection it appears the exact same bug appears in assess_danger. A player's own units will be considered dangerous when assessing the danger for a city. So, I committed the longer is_player_dangerous patch to both branches. However this may unveil new bugs because now cities aren't in continuous danger. I give this back to the AI people for further inspection. -jason