Re: Thanks for reply Andrew
Benoit Hudson <bh-0/DuvcfrMH9wGe/[email protected]> Thu, 31 Mar 2005 12:27:43 -0500
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Mar 31, 2005 at 01:12:56PM -0500, Charles Esson wrote:
> I play the freeciv AI for relaxation and am fed up with beating them ( hard
> and 8 is dull), so I thought for my new relaxation I would try and make them
> unbeatable ( at least by me).
Heh; I always play 30 players / hard AI / endyear 500 or 1000. And I
almost always win but sometimes I actually have to be halfway clever.
The AI is terrible at managing its civilian affairs (which usually
starts being necessary in the 1AD-500AD timeframe); it's mediocre at
fighting aggressive wars; it's not bad at defending itself; it's fairly
good at expanding into new territory (except for its propensity to build
new cities right next to enemy units).
-- BenoƮt