Re: Thanks for reply Andrew
Jason Dorje Short <[email protected]> Thu, 31 Mar 2005 13:03:14 -0500
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
Benoit Hudson wrote: > On Thu, Mar 31, 2005 at 01:12:56PM -0500, Charles Esson wrote: > >>I play the freeciv AI for relaxation and am fed up with beating them ( hard >>and 8 is dull), so I thought for my new relaxation I would try and make them >>unbeatable ( at least by me). > > > Heh; I always play 30 players / hard AI / endyear 500 or 1000. And I > almost always win but sometimes I actually have to be halfway clever. > > The AI is terrible at managing its civilian affairs (which usually > starts being necessary in the 1AD-500AD timeframe); it's mediocre at > fighting aggressive wars; it's not bad at defending itself; it's fairly > good at expanding into new territory (except for its propensity to build > new cities right next to enemy units). These days I play against teams of 2 AIs each. Really the number of teams doesn't matter; with more of them you just play them off against each other more. Teams of 3 AIs each I cannot handle however (howitzers against musketeers, not good). -jason