Re: Thanks for reply Andrew

Jason Dorje Short <[email protected]> Thu, 31 Mar 2005 13:03:14 -0500
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
Benoit Hudson wrote:
> On Thu, Mar 31, 2005 at 01:12:56PM -0500, Charles Esson wrote:
> 
>>I play the freeciv AI for relaxation and am fed up with beating them ( hard 
>>and 8  is dull), so I thought for my new relaxation I would try and make them 
>>unbeatable ( at least by me).
> 
> 
> Heh; I always play 30 players / hard AI / endyear 500 or 1000.  And I
> almost always win but sometimes I actually have to be halfway clever.
> 
> The AI is terrible at managing its civilian affairs (which usually
> starts being necessary in the 1AD-500AD timeframe); it's mediocre at
> fighting aggressive wars; it's not bad at defending itself; it's fairly
> good at expanding into new territory (except for its propensity to build
> new cities right next to enemy units).

These days I play against teams of 2 AIs each.  Really the number of 
teams doesn't matter; with more of them you just play them off against 
each other more.  Teams of 3 AIs each I cannot handle however (howitzers 
against musketeers, not good).

-jason