Re: (PR#13939) AI sees Subs?
"Christian Knoke" <[email protected]> Tue, 13 Sep 2005 05:57:25 -0700
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13939 > On Tue, Sep 13, 2005 at 05:17:06AM -0700, Per I. Mathisen wrote: > On Tue, 13 Sep 2005, Christian Knoke wrote: > > Following the FAQ, > > > > http://www.freeciv.org/index.php/FAQ#What_distinguishes_AI_players_from_humans.3F_What_do_the_skill_levels_mean.3F > > > > also the easy and normal AI can see all units. But I seem to remember that > > this is not the case. > > > > Which is correct? > > Both. Neither. It is dependent on the situation. The AI cannot see > everything always in easy and normal, it depends on the situation, and is > not done consistently. For example, when doing statistics it is > omniscient, but while picking targets, it is usually not. So I added this to the FAQ: | Additionally, Hard AI players can see every game unit even through fog of | war. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.