Re: (PR#11981) Docs: helpdata.txt: player name vs username
"Mike Kaufman" <[email protected]> Thu, 20 Jan 2005 08:54:44 -0800
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.data |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11981 > On Thu, Jan 20, 2005 at 07:21:31AM -0800, Egor Vyscrebentsov wrote: > > No :) > You can doubt it, but i already have known what 'abbreviate' means :) > My question was kind of: if first search (for _player_ name) fails, server will look for _user_ name? I don't doubt it. I confirm your suspicion. This is how it works. > I ask this question because * player != user *. yes. As much as I hate to admit it, vasc may be right. player name == leader name and this is somewhat confusing. > And messages for user are started with 'J::' rather than 'J:'. (helpdata.txt:555) except in the above instance, where the server will send to the user if it _can't_ find a player name and _can_ find a username, then the single colon will work. -mike