[freeciv/freeciv] 8eb013: AI: Reduce war countdown to 2 turns in case of spa...
freeciv-commits <[email protected]>
| Newsgroups | gmane.games.freeciv.devel |
|---|---|
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Branch: refs/heads/main
Home: https://github.com/freeciv/freeciv
Commit: 8eb013cd9def4379d424a0431bc7d6399687cf05
https://github.com/freeciv/freeciv/commit/8eb013cd9def4379d424a0431bc7d6399687cf05
Author: Marko Lindqvist <[email protected]>
Date: 2026-02-14 (Sat, 14 Feb 2026)
Changed paths:
M ai/default/daidiplomacy.c
Log Message:
-----------
AI: Reduce war countdown to 2 turns in case of spaceship launch
AI used to reserve long time for war preparations after
an enemy launched their spaceship, before actually declaring the war.
But when trying to stop the spaceship, quick action is more
important than being well prepared. With larger maps, old countdown
didn't cause war declaration before spaceship had already reached
its destination, making the whole war preparation mood.
See RM #1904
Signed-off-by: Marko Lindqvist <[email protected]>
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