Re: [Freeciv] Re: Diplomacy
"Per I. Mathisen" <[email protected]>
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 17 Feb 2003, Christian Knoke wrote: > >- The "No Contact" status is removed from the list of treaties, since it > > doesn't play any role (it never did). Default will now be Neutral. > > What about AI, will it also be neutral? Yes. This is the default in the AI diplomacy patch. > >- "Contact with X" is redefined as "one of your ground units have been > > adjacent to one of player X's ground units this turn". > >- If you have embassy or contact with a player, you can meet with him/her > > (this turn). The possibility of meet through contact is regulated with a > > server option, which defaults to on. > > Will AI still work, when it is set to off? Yes. > >- You can give away an embassy to the other player as part of the > > diplomatic meeting. > >- Shared vision requires an embassy. > > I think, two embassies should be required for alliance, maybe peace, too. Alliance, ok. Peace should be possible without, I think. - Per