Re: feature request againts pubserver cheats
Paul Zastoupil <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Oct 08, 2003 at 03:49:41PM +0200, Thomas Strub wrote: > On Wed, Oct 08, 2003 at 01:41:13PM +0000, Per I. Mathisen wrote: > > On Wed, 8 Oct 2003, Thomas Strub wrote: > > > > Concerning this, with a voting mechanism in place, we could make 'endgame' > > > > a CTRL level command and add a 'draw' option to it to produce draws. Eg > > > > > > > > /vote endgame draw > > > > > > should be /vote endgame p1 p2 ... pn > > > > > > Not all players should be in the draw ... > > > > I guess draws should require consensus, not majority, vote (ie one against > > and the proposal is voted down). Otherwise all the losing players could > > vote a loss on the winner... Maybe this should also be the case for > > endyear. Or should this be the case for all votes - simpler but might be > > annoying if one player does not want timeout, eg...? > > The 2-3 biggest players in the game should not be overvoteable. And then > the problem is solved. > > You need a majority in active players to make the vote and a seperate > majority (all) from the leading players for the result. Are you referring to the Freeciv Security Council? -- Paul Zastoupil