Re: how to start a new game without killing the server?
Jason Short <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Sam Steingold wrote: >>* Jason Short <wfubeg=BZ76o2Vi3lYDwHFykFRCTj-Sn5dYDs+udD6nGSXaiLjeg@public.gmane.org> [2003-10-20 10:48:31 -0400]: >> >>--On Monday, October 20, 2003 11:45 AM +0200 Christian Knoke >><[email protected]> wrote: >> >> >>>On Sun, Oct 19, 2003 at 07:40:11PM -0400, Sam Steingold wrote: >>> >>>>After I `end' a game, I cannot start a new new game: >>>> >>>> >>>>>start >>>> >>>>Cannot start the game: it is already running. >>>> >>>>>end >>>> >>>>Cannot end the game: no game running. >>>> >>>>do I really need to kill the server? >>> >>>Yes, you have to /quit and start again. >>> >>>The end command doesn't work correctly ATM. >> >>Really? What is wrong with it? > > come on: You don't have to /quit and start again. The /end command works just fine. >>>>>start >>>> >>>>Cannot start the game: it is already running. >>>> >>>>>end >>>> >>>>Cannot end the game: no game running. > > so, is the game running or not?! Hmm, this is a bug in the error messages. There are three states: pregame, running, and endgame. /start moves you from pregame to running. /end moves you from running to endgame. You move from endgame to pregame when everyone disconnects. It was suggested that there should be a server command for this as well. In the meantime I'd suggest that the error message for 'start' be changed based on the server state. jason