Re: how to start a new game without killing the server?

Sam Steingold <sds-mXXj517/[email protected]>
Newsgroups gmane.games.freeciv.general
Organization disorganization
Message-ID <[email protected]>
> * Jason Short <wfubeg=BZ76o2Vi3lYDwHFykFRCTj-Sn5dYDs+udD6nGSXaiLjeg@public.gmane.org> [2003-10-21 10:16:11 -0400]:
>
> There are three states: pregame, running, and endgame.
>
> /start moves you from pregame to running.
>
> /end moves you from running to endgame.
>
> You move from endgame to pregame when everyone disconnects.  It was
> suggested that there should be a server command for this as well.

like "start --force" or "start --disconnect"?

> In the meantime I'd suggest that the error message for 'start' be
> changed based on the server state.

maybe start could just cut all existing connections?
(possibly after a confirmation)

-- 
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