Re: the 'new' city dialog": open discussion
Peter Ehrlich <peter-VkndEW8ZexRR0G4FFNCX/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <1072375830.1202.19.camel@thor> |
I agree. How about a way where you can switch around the tabs like in epiphany (gnome default browser). And I also agree with "In particular I liked that the current production is the first entry in the worklist." Including that Great Game Guys! On Thu, 2003-12-25 at 16:13, Laurenz Wiskott wrote: > I don't know the really old city dialog Mike Kaufman is referring to. > However, I have a suggestion for the new city dialog. By far the most > frequent operation I do with the city dialog is to change the current > production. I think this should be as simple as possible, but it now > (1.14.1) seems more cumbersome than in version 1.13.0. I prefer the > old (1.13.0) version. I also like the old worklist menu better. In > particular I liked that the current production is the first entry in > the worklist, so that it can be edited in the same way as all other > entries of the worklist. It often happens that I decide to build > something else before I finish the current production. This was > easily done in 1.13.0 by moving the new production item to the top of > the list. The current production item would move on place two. This > now requires more clicks. > > I also would like to suggest to separate more clearly city > improvements, units, and wonders in the production list to chose > from. Just add an empty line between the three groups. This would > make it easier to orient oneself. > > Best regards, > > Laurenz. >