Re: the 'new' city dialog": open discussion

Peter Ehrlich <peter-VkndEW8ZexRR0G4FFNCX/[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <1072375830.1202.19.camel@thor>
I agree.  How about a way where you can switch around the tabs like in
epiphany (gnome default browser).  And I also agree with "In particular
I liked that the current production is the first entry in the
worklist."  Including that Great Game Guys!

On Thu, 2003-12-25 at 16:13, Laurenz Wiskott wrote:
> I don't know the really old city dialog Mike Kaufman is referring to.
> However, I have a suggestion for the new city dialog.  By far the most
> frequent operation I do with the city dialog is to change the current
> production.  I think this should be as simple as possible, but it now
> (1.14.1) seems more cumbersome than in version 1.13.0.  I prefer the
> old (1.13.0) version.  I also like the old worklist menu better.  In
> particular I liked that the current production is the first entry in
> the worklist, so that it can be edited in the same way as all other
> entries of the worklist.  It often happens that I decide to build
> something else before I finish the current production.  This was
> easily done in 1.13.0 by moving the new production item to the top of
> the list.  The current production item would move on place two.  This
> now requires more clicks.
> 
> I also would like to suggest to separate more clearly city
> improvements, units, and wonders in the production list to chose
> from.  Just add an empty line between the three groups.  This would
> make it easier to orient oneself.
> 
> Best regards,
> 
> Laurenz.
>
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