Re: map fairness test

Lakatos Zoltán <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
Horn G=E1bor <Horn.Gabor-/[email protected]> wrote:

> I often hear (and say:) after games on pubserver that "a better map
> generator would be very good". As a first step i think we need to find=20
a
> way to automatically measure/judge islands.=20


Hi!

You can use AIs to judge island opportunities.
One AI can play against an other. You can place=20
them on different starting positions to see which
position is the most advantageous for an average
player. Warious factors will be taken into account.

(What a better map means? more realistic,
more intresting for players, more balanced,
customisable, ...?)

=DCdv,
Lakatos Zolt=E1n
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