Re: map fairness test
Lakatos Zoltán <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Hmm :) I think to generate a new fair map and to test the old maps is two separate thing. It is possible to make a fair generator without any measurement. Example: 1 The number of players is known. 2 Give one piece of land to p1, one for p2, ...=20 with the same resources, same land growth structure.=09 3 Goto 2 (its only a very short version, some=20 additional rules can be implemented, like 1 rich landpiece worth 3 average) On the other hand, a generate first, test later method is not optimal for new maps. Test can refuse a map, and that=20 should be regenerated, unless you have the "fair generator". Anyway, a test algorithm would be useful in=20 judgement of old maps and in new generator developement. =FCdv, Zoli