Re: map fairness test

Lakatos Zoltán <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
Hmm :)

I think to generate a new fair map and
 to test the old maps is two separate thing.

It is possible to make a fair generator
without any measurement. Example:
 1 The number of players is known.
 2 Give one piece of land to p1, one
  for p2, ...=20
  with the same resources, same land
  growth structure.=09
 3 Goto 2
(its only a very short version, some=20
additional rules can be implemented,
like 1 rich landpiece worth 3 average)

On the other hand, a generate first,
 test later method is not optimal for
new maps. Test can refuse a map, and that=20
should be regenerated, unless you have
 the "fair generator".

Anyway, a test algorithm would be useful in=20
judgement of old maps and in new generator
developement.

=FCdv,
Zoli
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.