Re: Dirigible
Per Inge Mathisen <per-0/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Wed, 18 Aug 2004, Marco Tarini wrote: > 1) Dirigible = better explorer. Better explorer is nice. > Make explorers appear earlier This is also nice. > Can be attacked by ground units, probably (to balance game if not for > realism). This is really bad. It requires new code to support it, and adds additional strange exceptions to already strange aircraft rules. And I agree completely that this is a problem, because a flying dirigible would enable the "bomber over mech inf" cheat much earlier in the game, when you more likely do not have _any_ way to counteract it. > They do not scare huts, quite the opposite: they land peacefully nearby and > are usually greeted as divine ;) (it is a better explorer, remember? it > actually get bonuses at huts). New special rules = Bad. IIRC, we still do not have a dirigible graphics for trident and isotrident. So that makes this discussion largely academic. - Per