Re: Gestures
Carlos Lorenzo Matés <[email protected]> Sat, 11 Dec 2004 16:21:24 +0100
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Hi. El Sábado, 11 de Diciembre de 2004 01:37, John D. Preston escribió: > That would be a neat idea if implemented well. Something else that > would help when managing large empires is if the player could > right-click on a city and get a pop-up menu allowing him to manage > commonly accessed city tasks (such as unit building, settling unrest, > production priorities, etc. Perhaps complemented with a simple pop-up when the mouse is over the city. A transparent popup showing the most relevant data (production, food, gold, etc) thus not need to click on the city to revise the status. > > - JDP > > On 10 Dec 2004, at 16:10, sashee wrote: > > Hi all! > > > > I'm just thinking about a cool feature in FreeCiv. It's a mouse > > gesture, > > what I really can imagine in FreeCiv. Imagine, that you right click on > > your city and draw a circle and the city is building a defensive unit, > > if you draw a capital L, it's building an attacking, and if you just > > move down then up, it's building a structure. > > Why is it good? Well, I don't think most people may use it, but I think > > it would be a great feature to help people manage empire from the map, > > no need to zoom the city and switch the production manually. And > > ofcourse, it is not necessary to use, just make thing simplier. > > > > I'm looking forward to your reply. > > > > sashee -- Un Saludo. Carlos Lorenzo Matés -- Attached file included as plaintext by Ecartis -- -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQBBuxB/zb+zPFkBQr8RAgpkAJ0RlTL37PO4J543NQCS+nm223FBlwCfbxCz FD6s1Tcne3reKvKvk0IErH0= =zdWN -----END PGP SIGNATURE-----