Re: operate a set of cities at once: change production, bribe / buy cities
Wolfram Sieber <[email protected]> Sun, 07 Aug 2005 16:52:12 +0200
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Organization | HQPP - HQ of Privacy Protectors |
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Matthew D. Fuller wrote: > On Fri, Aug 05, 2005 at 06:28:13PM -0400 I heard the voice of > Jonadab the Unsightly One, and lo! it spake thus: > >>Not that that would be a bad thing, but it raises the question, why >>should only diplomats and spies be able to receive "high-level" >>orders? > I've often really wished I could tell my cities "When you crank out > that howitzer, send it onto one of these transports, and when it's > full move it across the world to this city I'm staging out of" (with > similar instructions for the city building the transports). Of A kind of script language would do this... But, yes, I think I know how much work it is to implement that. On the other hand, it were a nice utility. I think, that there were not many people hitting the Conquer The World button, since that would convert freeciv to a kind of a TV, but someone who wants to play a computer game doesn't want to watch TV. Hence, I think this wouldn't be a temptation for long. -- The Conquer The World button wouldn't be anything other than setting all players to AI mode, right? - -- Wolfram -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.1 (GNU/Linux) iD8DBQFC9iAcSym3Soq2FdQRAo/LAJ9JJouR0WA0WLbVRHFSsjkeoH4WTACeJf6d 4G+7vwNVHmLO2UYSnasAjec= =Cg3t -----END PGP SIGNATURE-----