Re: bribe city costs change after saving and reloading the game (freeciv 2.0.1)
mateusz <mstefek-IjDXvh/[email protected]> Sun, 07 Aug 2005 15:00:18 +0000
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <1123426818l.3308l.0l@localhost> |
Dnia 2005-08-07 16:19:39, Wolfram Sieber napisa=B3(a): > Hello again, >=20 > Furthermore I think that there's a inconsistency within the > calculation > of the bribe city costs: Immediately after an AI opponent freed a city > capturing about 45,000 gold, the costs for bribing further cities > raises > to about a tenth of that. I saved the game then and continued to play > later. Then the costs were down to about a few hundreds of gold again. >=20 > I think, that's because I saved the game and reloaded it later. I > tried > to verify that but then I ran into the problem that the stored game > cannot get reloaded, I described in the mail written a few minutes > ago. >=20 > -- > Cheers, > Wolfram The cost of a city depends on how much gold the victim has. The AI =20 probably has spent that 45 000 quickly in few turns. -- mateusz ---------------------------------------------------------------------- Startuj z INTERIA.PL! >>> http://link.interia.pl/f186c