Re: unit stacking

Sam Steingold <sds-mXXj517/[email protected]> Sat, 27 Aug 2005 21:56:32 -0400
Newsgroups gmane.games.freeciv.general
Organization disorganization
Message-ID <[email protected]>
> * Peter Schaefer <crgre.fpunrsre-Er5WDRrDdr8NikgvhZjk3j-Sn5dYDs+udD6nGSXaiLjeg@public.gmane.org> [2005-08-28 01:32:15 +0200]:
>
> On the other hand, did it make sense that Hannibals little army
> destroyed 8 half-assed Roman legions at the battle of Cannae?

this does not happen often.
10 destroyers can sink a battleship - if they attach together from
several directions.

> On 8/28/05, Sam Steingold <sds-mXXj517/[email protected]> wrote:
>> It makes sense that sinking a transport kills all its passengers.
>> One can argue that sinking a carrier should sink all its aircraft
>> (I would argue that this should leave the aircraft in the air with the
>> requirement of landing at the end of the turn).
>>=20
>> It does not make any sense that 20 riflemen on one tile (non-fortress,
>> non-city) can be destroyed by a single armor attack because the top
>> riflemen unit is killed in the attack.
>>=20
>> The MOO1 ship stacking makes much more sense to me.
>>=20
>> --
>> Sam Steingold (http://www.podval.org/~sds) running w2k
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>> If abortion is murder, then oral sex is cannibalism.

-- 
Sam Steingold (http://www.podval.org/~sds) running w2k
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