Re: naval attacks on undefended cities
Christian Knoke <[email protected]> Wed, 2 Nov 2005 13:54:18 +0100
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Nov 01, 2005 at 01:52:52PM -0500, Sam Steingold wrote: > > * Per Inge Mathisen <[email protected]> [2005-11-01 18:48:50 +0000]: > > > > On Tue, 1 Nov 2005, Sam Steingold wrote: > >> navy cannot damage an undefended city. > >> (ergo: a city on a 1x1 island is invulnerable until marines arrive). > > > > That is why 1x1 islands are normally not generated, that is unless you > > turn on the tinyisles option. However, someone insisted on adding this > > as an option. In my opinion this was a bad idea. > > forget the 1x1 island option. > I can terraform the other tile of the 1x2 island into ocean. > > why can't my battleship shell an undefended city? Terraforming requires explosives, and battleship requires automobile. If you have these, amphibious warfare is not far away. Q: I am far superiour to my opponent but his last city is on a 1x1 island so I cannot conquer it, and he won't give up. What can I do? A: Research amphibious warfare, build a marine, and get him. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.