Re: RFE: terrain improvement: canal

Michael Kaufman <[email protected]> Tue, 17 Jan 2006 08:59:16 -0600
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
On Tue, Jan 17, 2006 at 09:32:15AM -0500, Sam Steingold wrote:
> > * Per Inge Mathisen <cre-0/[email protected]> [2006-01-17 11:46:49 +0000]:
> >
> > We want a _gameplay_ reason for adding something like this. As in "what
> > does this add to the game" in terms of plausibility, fun or game balance.
> 
> the "ultimate state" of an ocean square is 2/1/3 (democracy+platform).
> the "ultimate state" of a forest with a river is 1/3/2 (w/ RR) - same
> total of 6.
> without a river it is 1/3/0 which is significantly weaker.
> I want to be able to make my forest a good as an ocean.

I think the answer is: too bad. If you really want this, change the
ruleset. In terms of plausibility, a forest w/o a river _is_ weaker than
ocean w/ platform. You can't just make a river flow where you want it. Ask
the Army Corps of Engineers.

-mike