Re: RFE: terrain improvement: canal
Michael Kaufman <[email protected]> Tue, 17 Jan 2006 08:59:16 -0600
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Jan 17, 2006 at 09:32:15AM -0500, Sam Steingold wrote: > > * Per Inge Mathisen <cre-0/[email protected]> [2006-01-17 11:46:49 +0000]: > > > > We want a _gameplay_ reason for adding something like this. As in "what > > does this add to the game" in terms of plausibility, fun or game balance. > > the "ultimate state" of an ocean square is 2/1/3 (democracy+platform). > the "ultimate state" of a forest with a river is 1/3/2 (w/ RR) - same > total of 6. > without a river it is 1/3/0 which is significantly weaker. > I want to be able to make my forest a good as an ocean. I think the answer is: too bad. If you really want this, change the ruleset. In terms of plausibility, a forest w/o a river _is_ weaker than ocean w/ platform. You can't just make a river flow where you want it. Ask the Army Corps of Engineers. -mike